search for: bhook

Displaying 4 results from an estimated 4 matches for "bhook".

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2002 Jan 06
2
More OS X issues
Well, I've "fixed" two problems so far with getting things built on OS X. If whoever did the OS X work is reading this, feel free to tell me where/how I've screwed up =) The first problem is that it couldn't find MacTypes.h in the path. MacTypes.h is simply a one line file that includes <CoreServices/CoreServices.h>, so I just replaced the MacTypes.h with that. In
2001 Sep 25
2
Controlling
More newbie questions, please bear with me =) I've got my high level code pretty well structured, and I'm now trying to decode vorbis streams on the fly using the ov_open_callbacks() routines. I can't seem to figure out how to tell it what output format I want -- is this possible? For example, I would like to be able to specify number of channels output (e.g. stereo vs. sum-to-mono
2001 Sep 25
2
Couple more problems (ov_open_callbacks)
I'm in the final throes of debugging (hopefully) and the last thing I'm trying to do is figure out why I'm getting static instead of usable data. I have a verified Ogg file (it plays fine in WMA); I've visibly inspected the info struct and it matches my output format; I've verified my audio playback code by using a generated sine wave (sounds correct). So that leads to a
2001 Sep 25
3
[Newbie] getting up to speed
I've just started looking into using Ogg Vorbis for our streaming audio needs. We're doing games for MacOS, OS X and Win32. So far, after wading through the docs and sample code, I think I have a reasonably solid idea of how it all works. Now some questions: - currently my code is architected with a separate audio thread responsible for decoding chunks of compressed audio on demand