search for: bg1

Displaying 7 results from an estimated 7 matches for "bg1".

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2007 Oct 16
3
Controller iterating through returned records and appending to each
...legoals.empty? ? "-" : e.billablegoals.select { |bg| bg.effective_date <= Date.today }[0].goal } end Spec: require File.dirname(__FILE__) + ''/../spec_helper.rb'' describe ManagementController, "GET /management/employee_report" do before(:each) do @bg1 = mock_model(Billablegoal, :effective_date => Date.today-3.months, :goal => 50) @bg2 = mock_model(Billablegoal, :effective_date => Date.today + 1.month, :goal => 75) @mock_employee = mock_model(Employee, :billablegoals => stub(Array, :select => [@bg1], :empty? => false)...
2011 Nov 21
6
Scatter plot - using colour to group points?
...TEMP3[,"TIME"], y = TEMP3[,"TEMP"], type = "p", col = TEMP3[,"SITE"], pch = 3, main = "Temperature changes", xlab = "Date", ylab = "Temberature[C]") I managed to use col = TEMP3["SITE"] to plot the two different sites( BG1 and EA7) in different colours, but I am struggling to change the colours. I wanted to up a colour scheme to match the site, so tried BG1 <- "blue" EA7 <- "green" before the plot function, but the graphic just came out with red and black as before. There are other da...
2011 Apr 28
2
Crash in Baldur's Gate - TotSC : can someone reproduce?
Hi, I run into a consistent crash in the GOG.com version of ToTSC (latest patched version). Specifically when entering house 6 as shown on http://www.forgottenwars.com/bg1/maps/x_0700.jpg Config: Ubuntu 10.10 x64, nVidia driver 270.41.03 kernel 2.6.38, wine 1.3.18 Can someone please check if they're also affected (or not)? I can provide a save game if necessary. Thanks in advance, FD
2011 Jul 14
1
plotting x y z data from an irregular grid
...is what the 'data' looks like: head(data) X SiteCode Latitude Longitude p perc_per_year perc_per_year_lower 1 1 A30 51.37357 -0.29172504 0.369164267 -0.4781589 -1.390382 2 2 BB1 51.68299 -0.03254972 0.005546354 -3.1810064 -5.665312 3 3 BG1 51.56375 0.17789100 0.000405606 -3.2260763 -5.344999 4 4 BG2 51.52939 0.13285700 0.434756172 -5.1558318 -22.123800 5 5 BH1 50.82334 -0.13724510 0.183375348 -0.8735160 -2.240289 6 6 BH2 50.82785 -0.17051300 0.002702969 -2.1443157 -3...
2001 Feb 20
3
wine + games: Deux + Baldur 1 and 2
Hi all ! First, my apologies if this subject has already been discussed but the archives lack a "search" feature, so I've browsed a bit but not a lot before 2001. I browsed the winehq and I found some people have been able to use wine on Deux Ex, and Baldur 1 and 2. I installed the games with windows (they worked fine) and then tried running them with wine under linux (debian
2009 Aug 28
64
[PATCH 2/2] graphics passthrough with VT-d
This patch supports basic gfx passthrough on QEMU: - disable emulated VGA adpater if there is passthroughed gfx - register/unregister legacy VGA I/O ports and MMIOs for passthroughed gfx Signed-off-by: Ben Lin <ben.y.lin@intel.com> Signed-off-by: Weidong Han <weidong.han@intel.com> _______________________________________________ Xen-devel mailing list
2008 Jun 30
4
Rebuild of kernel 2.6.9-67.0.20.EL failure
Hello list. I'm trying to rebuild the 2.6.9.67.0.20.EL kernel, but it fails even without modifications. How did I try it? Created a (non-root) build environment (not a mock ) Installed the kernel.scr.rpm and did a rpmbuild -ba --target=`uname -m` kernel-2.6.spec 2> prep-err.log | tee prep-out.log The build failed at the end: Processing files: kernel-xenU-devel-2.6.9-67.0.20.EL Checking