Displaying 3 results from an estimated 3 matches for "benchmarksgame".
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benchmarkgame
2015 Mar 06
1
R with Array Hashes
...sort of speedups do you see on which type of benchmarks?
I wrote up some notes on the benchmark I conducted here:
https://github.com/jeffreyhorner/R-Array-Hash/tree/master/benchmarks
> When you asked about benchmark code on Twitter, I shared the somewhat
> well-known (but no R ...) http://benchmarksgame.alioth.debian.org/
> Did you write new benchmarks? Did you try the ones once assembled by Simon?
I decided to design the benchmark very close to the one I found in:
Askitis, Nikolas, and Justin Zobel. "Redesigning the string hash
table, burst trie, and bst to exploit cache." Journal...
2015 Mar 06
2
R with Array Hashes
Hi,
I wanted to share with the mailing list members here details about the
project I've been working on:
https://github.com/jeffreyhorner/R-Array-Hash
This is a re-implementation of R's hashed environments, the global
variable cache, the global string cache and symbol table with
cache-conscious array hash tables. The results are quite encouraging.
However, the implementation is a big
2018 Mar 23
1
stack dump at -early-cse-memssa twice
...start + 1
> 10 libdyld.dylib 0x0000000000000007 start +
> 1871760851
> Stack dump:
> 0. Program arguments: opt -S -o fannkuch7.ll
> -early-cse-memssa -early-cse-memssa fannkuch7.ll
-------------- next part --------------
/* The Computer Language Benchmarks Game
* http://benchmarksgame.alioth.debian.org/
*
* converted to C by Joseph Piché
* from Java version by Oleg Mazurov and Isaac Gouy
*
*/
// n auf 7 festgenagelt
// printf gelöscht
// Ternäroperator umgeschrieben
// %2 ~> &1
// inline gelöscht
int max(int a, int b)
{
// return a > b ? a : b;
if (a > b...