Displaying 2 results from an estimated 2 matches for "basetexture_generate_mipmap".
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basetexture_generate_mipmaps
2011 Oct 23
2
can't run DirectX applications properly - window garbled
...MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216
Texture: curtainfill32x32.png: Loading 1 faces(PF_R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x19d590 stub!
D3D9TextureManager released:
0 unmanaged textures
D3D9HardwareBufferManager released:
0 unmanaged vertex buffers
0 unmanaged index buffers
Reset device ok w:522 h:722
D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on...
2011 Jan 07
0
Wine release 1.3.11
...seTextureImpl pointer to basetexture_get_lod().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_autogen_filter_type().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_generate_mipmaps().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes().
wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload().
wined3d: Use surface_modify_location() t...