search for: basetexture_generate_mipmap

Displaying 2 results from an estimated 2 matches for "basetexture_generate_mipmap".

2011 Oct 23
2
can't run DirectX applications properly - window garbled
...MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetexture.c / 216 Texture: curtainfill32x32.png: Loading 1 faces(PF_R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1. fixme:d3d_texture:basetexture_generate_mipmaps iface 0x19d590 stub! D3D9TextureManager released: 0 unmanaged textures D3D9HardwareBufferManager released: 0 unmanaged vertex buffers 0 unmanaged index buffers Reset device ok w:522 h:722 D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on...
2011 Jan 07
0
Wine release 1.3.11
...seTextureImpl pointer to basetexture_get_lod(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_autogen_filter_type(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_generate_mipmaps(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes(). wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload(). wined3d: Use surface_modify_location() t...