Displaying 7 results from an estimated 7 matches for "baadengin".
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baadengine
2006 Nov 04
2
[LLVMdev] Port succesful
....
I found really a lot of warnings in the project. Should I clean them?
GCC probably doesn't
throw them, so I don't know ... I don't even want to try to compile with
VS8 which is even better at warnings ...
Otherwise, I hope to use llvm (and of course also the port) for my
project, baadengine (www.baadengine.org). llvm would
serve as a script compiler (could be static or to bytecodes and JIT-ed
at execution). I have already made the compiler
(parsing, code extraction), all I need is to send it to LLVM to process
it for me. So you can soon expect a new
frontend for BSF scripts (Baaden...
2006 Oct 10
1
[LLVMdev] llvmdev: Windows support
Hello, everyone!
My name is Žiga Osolin and I am one of administrators of baadengine
project (www.baadengine.org). It is an open source, BSD-licenced, game
engine. We are very interested in llvm to provide us runtime code
generation (basically, wrappers to easily call scripts from C++ and
vica-versa, via vtbl (we replace vtbl for scripted types)) and also to
allow our VM to r...
2006 Nov 04
0
[LLVMdev] Port succesful
...rnings in the project. Should I clean them? GCC
> probably doesn't
> throw them, so I don't know ... I don't even want to try to compile with VS8
> which is even better at warnings ...
>
> Otherwise, I hope to use llvm (and of course also the port) for my project,
> baadengine (www.baadengine.org). llvm would
> serve as a script compiler (could be static or to bytecodes and JIT-ed at
> execution). I have already made the compiler
> (parsing, code extraction), all I need is to send it to LLVM to process it
> for me. So you can soon expect a new
> fronten...
2006 Nov 06
2
[LLVMdev] LLVM code emittion and C++ compiler compatibily
...solution, but would require a speed penalty.
The actual wrapper code could be OS dependant:)
Is there any interest for llvm to have such features, such as
integration directly to GCC compiled code, or VC++ compiled code (at the
same time)? Because maybe it could be the part of llvm instead of
baadengine, if you wish of course.
Regards,
Žiga
2006 Nov 06
2
[LLVMdev] LLVM code emittion and C++ compiler compatibily
Hello!
I have a question how about JIT-ed code and the C++ compiler
compatibily. My project (www.baadengine.org) will use
llvm and we will provide integration of JIT-ed code directly into C++
code. This means that C++ code can call JIT code just
like any other code and JIT-ed code can call C++ code. We will compile
to your bytecode from our BSF format.
The question is if it is possible this to works....
2006 Nov 06
0
[LLVMdev] LLVM code emittion and C++ compiler compatibily
...nalty.
> The actual wrapper code could be OS dependant:)
Seems feasible.
> Is there any interest for llvm to have such features, such as
> integration directly to GCC compiled code, or VC++ compiled code (at the
> same time)? Because maybe it could be the part of llvm instead of
> baadengine, if you wish of course.
It depends on precisely how it integrates with llvm and how separated it
is from other components.
-Chris
--
http://nondot.org/sabre/
http://llvm.org/
2006 Nov 06
0
[LLVMdev] LLVM code emittion and C++ compiler compatibily
On Mon, 6 Nov 2006, [ISO-8859-2] Žiga Osolin wrote:
> The other thing are the return types. I don't know (it is probably even
> not documented) how VC++ returns smart pointer (boost::smart_ptr),
> or any other type (other basics types, such as int, float, ... are
> probably returned into EAX as with GCC). Once again, we may
> need specific return values per arhitecture.
It is