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Displaying 3 results from an estimated 3 matches for "b0b3d67c".

2009 Mar 02
0
[LLVMdev] Tight overlapping loops and performance
On Mon, Mar 2, 2009 at 11:38 AM, Jonathan Turner <probata at hotmail.com> wrote: > With gcc -O3 4.2 and 4.4 we match 1.0s.   The LLVM, after running it through > opt -std-compile-opts, is around 1.7s. Hmm, on my computer, I get around 2.5 seconds with both gcc -O3 and llvm-gcc -O3 (using llvm-gcc from svn). Not sure what you're doing differently; I wouldn't be surprised if
2009 Mar 02
2
[LLVMdev] Tight overlapping loops and performance
I was playing around in x86 assembly the other day, looking at ways to optimize my cooperative multitasking system. Currently, it uses a 'timeout' counter that is decremented each time through a loop, letting me stop the loop and go to the next cooperative thread if the loop runs a little long. The asm has two overlapping loops: --- _main: mov ecx, 1000000000 timeoutloop:
2009 Mar 02
3
[LLVMdev] Tight overlapping loops and performance
...t list. http://windowslive.com/connect/post/marcusatmicrosoft.spaces.live.com-Blog-cns!503D1D86EBB2B53C!2285.entry?ocid=TXT_TAGLM_WL_UGC_Contacts_032009 -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20090302/b0b3d67c/attachment.html>