search for: avrealy

Displaying 4 results from an estimated 4 matches for "avrealy".

2004 Aug 06
3
Server based audio merge
There's no perfect solution to the multiple client problem. Each approach has advantages and drawbacks: 1) Mixing at the server - Allows a constant bandwidth for every client - Allows compatibility with regular VoIP prones - Requires transcoding, even when only on person is talking - Higher bit-rate required for the general case (one speaker is talking) 2) Sending multiple streams - Possible
2004 Aug 06
2
Server based audio merge
...multiple streams > > - Possible to do without a server at all > > - Best quality (no transcoding) > > - Non-constant bandwidth > > > > Jean-Marc > > > i think 1) is definitely the way to go. 2) uses up to much bandwidth ... > what i did when writing an avrealy in java (man speex is too expensive > in java): i used 1) and mixed everything on the server by doing a simple > addition of the various streams on raw level and then encoding after the > prior decoding of course. it works very good, although it could all be > improved a lot. > &gt...
2004 Aug 06
0
Server based audio merge
...t;p><p>> > 2) Sending multiple streams > - Possible to do without a server at all > - Best quality (no transcoding) > - Non-constant bandwidth > > Jean-Marc <p>i think 1) is definitely the way to go. 2) uses up to much bandwidth ... what i did when writing an avrealy in java (man speex is too expensive in java): i used 1) and mixed everything on the server by doing a simple addition of the various streams on raw level and then encoding after the prior decoding of course. it works very good, although it could all be improved a lot. what i do : i have a session...
2004 Aug 06
0
Server based audio merge
...o do without a server at all > > > - Best quality (no transcoding) > > > - Non-constant bandwidth > > > > > > Jean-Marc > > > > > > i think 1) is definitely the way to go. 2) uses up to much bandwidth ... > > what i did when writing an avrealy in java (man speex is too expensive > > in java): i used 1) and mixed everything on the server by doing a simple > > addition of the various streams on raw level and then encoding after the > > prior decoding of course. it works very good, although it could all be > > improv...