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2015 Aug 20
6
RFC: New dependency on FFmpeg?
I have a working implementation of the new xaudio2 API in my tree. Microsoft is treating it as a replacement for dsound[1], and as a result, this new API is used by lots of recent games; see Bug 26808[2] for some examples. Most games that use the xaudio2 API use a version of Microsoft's WMA codec. Wine doesn't currently have the ability to decode this audio for playback. In order for the