search for: availablespills

Displaying 2 results from an estimated 2 matches for "availablespills".

2009 Mar 20
0
[LLVMdev] new warnings
...std::allocator<llvm::MachineOperand*> >&)': llvm/llvm/lib/CodeGen/Spiller.cpp:884: warning: unused variable 'TID' llvm/llvm/lib/CodeGen/Spiller.cpp: In member function 'void llvm::LocalSpiller::RewriteMBB(llvm::MachineBasicBlock&, llvm::VirtRegMap&, llvm::AvailableSpills&, llvm::BitVector&, std::vector<llvm::MachineOperand*, std::allocator<llvm::MachineOperand*> >&)': llvm/llvm/lib/CodeGen/Spiller.cpp:947: warning: unused variable 'TID' llvm/llvm/lib/Target/Mips/MipsISelLowering.cpp: In member function 'llvm::SDValue...
2011 May 06
0
[LLVMdev] Question about linking llvm-mc when porting a new backend
...isterClass const* const, unsigned int const*> > >&, std::map<unsigned int, unsigned int, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, unsigned int> > >&)in libLLVMCodeGen.a(AggressiveAntiDepBreaker.cpp.o) (anonymous namespace)::AvailableSpills::AddAvailableRegsToLiveIn(llvm::MachineBasicBlock&, llvm::BitVector&, std::vector<llvm::MachineOperand*, std::allocator<llvm::MachineOperand*> >&) in libLLVMCodeGen.a(VirtRegRewriter.cpp.o) (anonymous namespace)::LocalRewriter::InsertEmergen...