Displaying 2 results from an estimated 2 matches for "audiostatus".
2010 Aug 15
2
Beginner Hurdles
...enAL
if( video.Load( "~/Desktop/ogg-theora-tests/320x240.ogg" ) != noErr )
ErrorDialog( "Couldn't load file" );
double startTime = video.HasAudio() ? 0 : bufChan.GetTime();
double audioStartTime = 0, audioStaleTime = 0,
videoStartTime = 0, videoStaleTime = 0;
int audioStatus = kVideoAudioBuffering, videoStatus =
kVideoVideoBuffering;
Boolean audioPlaying = false;
while( !KeyDown( escape_key ) )
{
short *buffer;
uint size;
double theTime;
//if( video.Done() ) video.Reset(); // I don't have rewind working yet
video.Idle(); // buffer data even if no audio...
2012 Sep 14
0
Wine release 1.5.13
...ngl32: Avoid conflicting defines for GLAPI / WINGDIAPI.
dsound: Inline some of the IDirectSound helpers.
comdlg32: Remove gratuitous "stub" from a TRACE message.
shlwapi: Remove gratuitous "stub" from TRACE messages.
ntdll: Always set a valid SUB_Q_HEADER AudioStatus for CD-ROMs.
msdmo: DMOGetTypes() is implemented and not a stub.
shell32: Use a helper to trace the type of a STRRET.
shell32: Fix the messed up indentation level in the STRRET functions.
ntdll: IOCTL_DISK_GET_MEDIA_TYPES is the same as IOCTL_STORAGE_GET_MEDIA_TYPES.
c...