Displaying 2 results from an estimated 2 matches for "audiobuf".
2006 Aug 31
0
OpenAl and Vorbis
Hello! My name is Lars Quentmeier and I'm trying to write a theora-player.
Video is already showing up, but unfortunately I can't get my Vorbis-Decoder to work correctly. Could you perhaps help me? My decoding function looks like this:
int
VorbisDecoder::getAudioData(char* audiobuf, int fragsize){
// single audio fragment audio buffering
bool audiobufReady = false;
int size=0;
int audiobufFill = 0;
while(!audiobufReady){
//1)try to decode some data
while(!audiobufReady){
float **pcm;
//if there's pending, decoded audio, grab it
if((size=vorbis_sy...
2007 May 22
3
Clicking Problems with slightly clipped audio
It appears that both the echo canceller and the noise reducer (NR)
introduce rather severe clicking artifacts when presented with audio
that has slightly overloaded the A/D converters. I am talking about
speech that sounds just slightly distorted, due to clipping, when simply
played back. If I pass that speech through the echo canceller or the
noise reducer, it acquires really loud clicks and/or