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attacheventhandler
2006 Feb 28
3
EventPublisher (contribution)
...tup the event handlers...
if (balls)
$A(balls).each(function(b) { this.addBall(b); }.bind(this));
},
addBall: function(ball)
{
this.balls.push(ball);
// set up the event handler for this ball (synchronously, so no
3rd parameter)...
ball.attachEventHandler( "onBounce", this.ballBounce.bind(this)
);
// ...or set it up so it executes asynchronously (pass in "true"
as the 3rd parameter)
// obviously a real floor can handle many balls bouncing at the
same time, so this is probably the way to go
ball.attachE...