search for: artifacting

Displaying 20 results from an estimated 1425 matches for "artifacting".

2004 Jan 22
3
Ogg artifacts
I'm having some difficulty getting into Ogg. Being my first time encoding to Ogg, I am left doubtful of the quality in reproduction. Hopefully, it is merely something that I am doing. My original intentions were to go through my CD collection and rip everything out at 224kps VBR. I began with an album I was relatively familiar with. I used FreeRip 2.53 initially, but found that I had
2018 Mar 28
1
Re: Change in ovirt-imageio[master]: Document the random I/O APIs
Hi Richard, We've added zero and flush functionality to imageio-daemon. You can download and test the latest build (for el7/fc) from: - http://jenkins.ovirt.org/job/ovirt-imageio_master_build-artifacts-el7-x86_64/200/artifact/exported-artifacts/ - http://jenkins.ovirt.org/job/ovirt-imageio_master_build-artifacts-fc27-x86_64/53/artifact/exported-artifacts/ -
2017 Dec 15
3
General Kernel practices on CentOS
Hello Ron, Which kernel do you run Asterisk/Freepbx with ? Cheers 2017-12-14 16:57 GMT+01:00 Ron Wheeler <rwheeler at artifact-software.com>: > CentOS 7 works well with Asterisk. > Install latest CentOS7 with updates install asterisk > > I am running FreePBX on CentOS 7. > > Ron > > On 14/12/2017 10:38 AM, Olivier wrote: > > Hello, > > I'm used to
2006 Feb 08
1
odd 'digital' sound artifacts
Hi, I've got some weird sound artifacts happening during calls, they're very hard to describe, so I have a 122kb recording: http://openprojects.rarcoa.com/~miztic/artifact.wav normally the artifacts are just short blips, not quite as long as the one above, but they sound the same. When using the aggressive echo suppressor, it seems like those artifacts cause a really loud buzzing sound to
2017 Dec 20
3
General Kernel practices on CentOS
Olivier If you installed asterisk from source, you need to recompile it after kernel version upgrade. This will compile & install asterisk modules with latest installed kernel sources. -- regards, abdul basit On 19 December 2017 at 08:01, Ron Wheeler <rwheeler at artifact-software.com> wrote: > Linux x.y.com 3.10.0-693.5.2.el7.x86_64 #1 SMP Fri Oct 20 20:32:50 UTC > 2017
2008 May 08
1
Custom builds artifacts not visible (WIN 32)
Hello again, Cruisecontrolrb works well now on my XP box but for the following problem: I have set up rails_rcov so that I can generate code coverage automatically at every build. Following the manual, I have a custom task that copies rcov output to a specific folder (d:\work\ccrob\artifacts) I have set up the environment CC_BUILD_ARTIFACTS to /work/ccrob/artifacts using the tip given in another
2006 Mar 08
3
bug in map('world') ?
hi, did'nt see anything in the archive: map('world',pro='rectangular',para=0) yields a strange artifact (horizontal bar) extending over the whole map at a certain latitude range (approx 65 deg. north), whereas map('world',pro='rectangular',para=180) (which should be the same) does not show the artifact. the artifact shows up in other projections as well,
2012 Jun 20
0
[LLVMdev] Build llvm/clang with cmake vs configure produces different set of artifacts
Hi, In another post I was trying to find out how to use libc++ instead of libstdc++ when compiling llvm/clang. I couldnt find the a way to tell cmake to do that. So I switched to using configure to compile llvm/clang. But now I find that the artifacts produced are different. Here are the issues I see: - configure doesnt seem to respect '--prefix' option, it just puts
2004 Dec 02
0
Re: [Theora-dev] Fluendo sample stream and artifacts
Hello! As I have got no answer on theora-dev, may be the question belongs more to this list, I'm retrying here: ----- Forwarded message from Ivan Popov <pin@medic.chalmers.se> ----- Date: Thu, 18 Nov 2004 21:50:15 +0100 From: Ivan Popov <pin@medic.chalmers.se> Subject: [Theora-dev] Fluendo sample stream and artifacts To: theora-dev@xiph.org Hello, I am looking at
2012 Apr 30
6
[Bug 49295] New: artifacts in prboom on NV86
https://bugs.freedesktop.org/show_bug.cgi?id=49295 Bug #: 49295 Summary: artifacts in prboom on NV86 Classification: Unclassified Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau
2001 Jun 15
2
Difficult sample for vorbis w/ audible artifacts
I came across an interesting test sample the other day while trying to compress some of my music and trying out different encoders. You can grab the sample in question from here: http://www.animus-facticius.org drone_clip.zip is a 9 second clip of the track where the artifact is most apparent, drone_short.pac is a 1 minute clip of track. The sample is from the song "Drone" from
2013 Mar 25
1
Nexus RPM artifact installation using Puppet
I am newbie to puppet. Using puppet master and agent deployment to configure agents with specific packages. I have installed puppet-nexus module and able to fetch my artifact from Nexus. Now artifact from Nexus which are RPM on puppet node I need to install them {RPM} on the node using puppet recipe. Any help how to achieve it. Cheers, Amit -- You received this message because you are
2004 Feb 04
2
Audo quality problem
Hello. First of all, thanx for that great codec. I would encode all my music with Ogg Vorbis in the future, if it hadn't been for some samples I encoded for test purposes: Everything was great as long a I used "natural" sounds/music, but certain pieces of synthesized music (specially techno) contained very audible artifacts even at high bitrates. So I just went on using mp3 for
2013 Aug 30
2
Encoding using Fishsound + Vorbis = Strange "RoboCop" artifact
Hello Fellow-Vorbisites, I've written a multi-track encoding/decoding library based upon fishsound. Utilized Visual Studio 2010 to build 32-bit DLL's (Debug mode - no optimization) of all the following: libogg 1.3.1 libvorbis 1.3.3 libspeex 1.2rc1 libflac 1.2.1 liboggz 1.1.1 libfishsound 1.0.0 Currently testing under Windows 7 (64-bit). Test Scenario: ========== Recording from two
2010 Aug 10
5
Office 2007 black artifacting in wine >1.2
I began experiencing this after WINE 1.2 was updating. On the artifacts around the cell I can scroll down then back up and it disappears, only to reappear after entering more data. Before 1.2 I didn't experience this, and Office ran nearly perfectly. I don't have any overrides set because I've never needed to. Since experiencing this I've wiped my .wine directory (and
2009 Jun 05
1
macro block artifacts of ogv file converted from mpeg(libthusnelda I 20090527)
hi, there is a problem when i convert some mpeg files to ogv with libthusnelda I 20090527... i don't know it this helps you but i am sending information about it... when i convert an mpeg file ro ogv, there are macro block artifacts on the lower part of the video... but it doesn't happen all the time... description is below and you can download the video files form the link below if you
2007 Aug 11
1
Artifacts in pdf() of image()
Dear r-helpers, I have two questions: (1) The following produces a pdf with artifacts. How do I prevent them? require(grDevices) imSize <- 200 lambda <- 10 theta <- 15 sigma <- 40 x <- 1:imSize x0 <- x / imSize -.5 freq = imSize/lambda # compute frequency from wavelength xf = x0 * freq * 2 * pi # convert X to radians: 0 -> ( 2*pi *
2002 Jan 13
0
rc3 artifact (left-dist)
I have now listened to some rc3-encoded ogg-files, and overall it sounds great! I have, howerver encountered an annoying artifact in rc3 that could be described as a pumping or vibrating distortion. In the beginning of the provided sample the artifact is easily noticed in the left channel, but later in the sample i belive it is somewhat to the right in the stereo image. The artifact dissapears
2005 Dec 29
1
artifacting with many channels
Hi all, I am using oggenc to compress multichannel audio streams (4-10 channels) and am having some severe artifacting on decode. What seems to be happening is that at times when one channel is silent, one or more of the other channels will be badly mangled. Simply reordering the channels seems to fix the problem sometimes, but not predictably. It also seems to be independent of quality used (it happens equally...
2014 Jan 26
16
[Bug 74062] New: Artifacts in 3D games.
https://bugs.freedesktop.org/show_bug.cgi?id=74062 Priority: medium Bug ID: 74062 Assignee: nouveau at lists.freedesktop.org Summary: Artifacts in 3D games. Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mbarrera at gmx.com Hardware: x86-64 (AMD64) Status: NEW