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2011 Apr 28
2
[LLVMdev] Naming of types by DragonEgg vs. LLVM-GCC
Hi all, I used to use llvm-g++ to transform C++ source to LLVM IR. Now I am trying to switch to using DragonEgg, but I faced some problems because of the way DragonEgg is naming types in the resulting IR file. An example: LLVM-GCC: %"struct.Vector<ARPResponder::Entry>" = type { %"struct.ARPResponder::Entry"*, i32, i32 } %"struct.Vector<String>" = type { %struct.String*, i32, i32 } %"struct.Vector<int>" = type { i32*, i32, i32 } DragonEgg: %struct.Vector = type { %struct.Entry*, i32, i32 } %2 = type {...