Displaying 3 results from an estimated 3 matches for "armhazardrecogn".
2011 Nov 29
0
[LLVMdev] [llvm-commits] Bottom-Up Scheduling?
Andy,
I should have been more clear, the ARM implementation has:
void ARMHazardRecognizer::RecedeCycle() {
llvm_unreachable("reverse ARM hazard checking unsupported");
}
How does that work?
Thanks again,
Hal
On Tue, 2011-11-29 at 09:47 -0800, Andrew Trick wrote:
> ARM can reuse all the default scoreboard hazard recognizer logic such as recede cycle (naturally since...
2011 Nov 29
2
[LLVMdev] [llvm-commits] Bottom-Up Scheduling?
On Nov 29, 2011, at 10:47 AM, Hal Finkel wrote:
> Andy,
>
> I should have been more clear, the ARM implementation has:
> void ARMHazardRecognizer::RecedeCycle() {
> llvm_unreachable("reverse ARM hazard checking unsupported");
> }
>
> How does that work?
>
> Thanks again,
> Hal
Hal,
My first answer was off the top of my head, so missed the subtle issue. Just so you know, to answer questions like this I...
2011 Nov 29
4
[LLVMdev] [llvm-commits] Bottom-Up Scheduling?
ARM can reuse all the default scoreboard hazard recognizer logic such as recede cycle (naturally since its the primary client). If you can do the same with PPC that's great.
Andy
On Nov 29, 2011, at 8:51 AM, Hal Finkel <hfinkel at anl.gov> wrote:
>> Thanks! Since I have to change PPCHazardRecognizer for bottom-up support
>> anyway, is there any reason not to have it