Displaying 4 results from an estimated 4 matches for "ardour3".
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ardour
2012 Oct 14
3
Multimedia Workstation using Centos 6.3
Greetings,
[sheepish query]
Are there repositories which will help a centos die-hard nerd to run
64 studio like workstation (of course bomus will be to pointers to HPC
with desktops for rendering and the such)?
[/sheepish query]
--
Regards,
Rajagopal
A hardcore centos addict. who does not contribute but just tries to consume....
2013 Mar 07
13
[Bug 61953] New: arbitrary memory access corrupts kernel memory, eventually crashing the kernel
https://bugs.freedesktop.org/show_bug.cgi?id=61953
Priority: medium
Bug ID: 61953
Assignee: nouveau at lists.freedesktop.org
Summary: arbitrary memory access corrupts kernel memory,
eventually crashing the kernel
QA Contact: xorg-team at lists.x.org
Severity: major
Classification: Unclassified
OS:
2010 Dec 06
1
[LLVMdev] [LAD] Project proposition: llvm based dsp engine
...ready does a important
subset of what you are describing, though notably without (I think)
the LLVM part.
Note also that hosts which run plugins at the level of LADSPA/LV2,
VST, AU, DSSI etc are unlikely to be easy candidates for any
cross-plugin optimization. I can say for sure that, for example,
Ardour3 has an object called a Processor whose ::run() method
encapsulates all DSP done within Ardour, but nevertheless it would be
more or less impossible to do any kind of optimization that looked
"across" all the Processors in a signal chain (eg. gain, pan, plugins,
etc, etc).
--p
2010 Dec 06
3
[LLVMdev] Project proposition: llvm based dsp engine
I have been looking for a while to LLVM as a possible technology to
build a DSP execution engine, providing the runtime flexibility needed
by real-time interactive DSP applications (like patcher languages), or
by plug-in based processors, and in the same moment
the powerful link time optimizations that such a system can provide.
Such a task is daunting for a single developer project like