Displaying 3 results from an estimated 3 matches for "arb_texture_cube_map_array".
2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660
Priority: medium
Bug ID: 57660
Assignee: nouveau at lists.freedesktop.org
Summary: nv?? show error nv??_screen_get_param:??? - unknown
PIPE_CAP 76
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: mustrumr97 at gmail.com
2014 Feb 19
0
[PATCH] nv50: enable cube map array texture support
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
All the arb_texture_cube_map_array piglits pass except the sampler-cube-shadow
one. However, nva0+ appear to all fail at the non-array version of that test,
sampler-cube-shadow, so I think it's very likely to be related. Probably some
sampler setup bits changed.
src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 5...
2014 Feb 28
2
Tesla shader ISA question
Hello,
I've recently run into an unknown bit in Tesla shaders, and was hoping
you could shed some light on it. I believe they're related to clamping
of some sort. Here are 2 examples (from diff shaders):
a0000401 cc054780 cvt rpi f32 $r0 f32 $r2 [unknown: 00000000 00010000]
a000060d 8c014780 cvt rni s32 $r3 f32 $r3 [unknown: 00000000 00010000]
[This is intel-style syntax, cvt =