search for: arb_texture_cube_map_array

Displaying 3 results from an estimated 3 matches for "arb_texture_cube_map_array".

2012 Nov 28
12
[Bug 57660] New: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76
https://bugs.freedesktop.org/show_bug.cgi?id=57660 Priority: medium Bug ID: 57660 Assignee: nouveau at lists.freedesktop.org Summary: nv?? show error nv??_screen_get_param:??? - unknown PIPE_CAP 76 Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mustrumr97 at gmail.com
2014 Feb 19
0
[PATCH] nv50: enable cube map array texture support
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- All the arb_texture_cube_map_array piglits pass except the sampler-cube-shadow one. However, nva0+ appear to all fail at the non-array version of that test, sampler-cube-shadow, so I think it's very likely to be related. Probably some sampler setup bits changed. src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 5...
2014 Feb 28
2
Tesla shader ISA question
Hello, I've recently run into an unknown bit in Tesla shaders, and was hoping you could shed some light on it. I believe they're related to clamping of some sort. Here are 2 examples (from diff shaders): a0000401 cc054780 cvt rpi f32 $r0 f32 $r2 [unknown: 00000000 00010000] a000060d 8c014780 cvt rni s32 $r3 f32 $r3 [unknown: 00000000 00010000] [This is intel-style syntax, cvt =