Displaying 3 results from an estimated 3 matches for "appmods".
2007 May 07
3
Module Madness
I''m wanted to make a "global" module that I could include in my
application for some shared code between them. I''ve been making
several camping apps and wanted them all to share a helper/partial
that contained the navigation.
I ran into a lot of difficulty when trying to include it, the primary
problem being "methodUndefined" errors. I did finally get it to
2019 Apr 26
0
Wine release 4.7
The Wine development release 4.7 is now available.
What's new in this release (see below for details):
- Support for builtin libraries in PE format even on Unix.
- Updated version of the Mono engine.
- More implementation of the Debug Engine DLL.
- Support for the Command Link standard control.
- Improved Edit control sizing in CJK locales.
- Various bug fixes.
The source is
2019 Apr 12
0
Wine release 4.6
The Wine development release 4.6 is now available.
What's new in this release (see below for details):
- Beginnings of a Vulkan backend for WineD3D.
- Support for loading Mono libraries from a shared location.
- Libwine.dll no longer needed when using Wine DLLs on Windows.
- Regression tests compiled directly to PE format.
- Support for the Split Button Common Control.
- Complex