Displaying 20 results from an estimated 82 matches for "antialiasing".
2009 Jun 05
1
Antialiasing plots and text on different devices
I have a question about antialiasing when R generates bitmaps. (This follows
a thread on the ggplot2 mailing list.)
I mostly use R on Linux, although I sometimes use it in Mac and Windows as
well. On Linux, I've found that plotting shapes 15-18 via cairo results in
bad-looking output. The points are not antialiased, and they are...
2004 May 12
1
Antialiasing?
Does wxRuby support font antialiasing on Linux or does it depend on the
underlying toolkit? If not, are there plans to include it?
If I use wxGTK, is antialiasing automatically enabled? Do I have to do
something to make my fonts antialiased?
Bill
2006 Jun 20
1
An application's icon raise "Invalid ico file format" during setup
...:
---
err:menubuilder:ExtractFromICO Invalid ico file format
err:menubuilder:InvokeShellLinker failed to fork and exec winshelllink
---
The icon is obviously ok under Windows; it is a true-color icon
composed by the following bitmaps:
16x16 24bit bitmap
32x32 24 bit bitmap
32x32 32 bit bitmap with antialiasing (shows smooth borders under
WinXP)
48x48 32 bit bitmap with antialiasing (shows smooth borders under
WinXP)
You can download and try the setup from
http://download.danea.it/demo/def2006demo09b.exe
Is this a known problem of Wine or should I post in in Bugzilla?
Bye!
Paolo
2011 Feb 10
0
JGR and font antialiasing
Hi,
I've noticed that font antialiasing is enabled in the console window,
but not in the editor windows. I'm using R version 2.12.1. JGR 1.7.4 and
the jdk from Ubuntu 10.04, which claims to be: OpenJDK Runtime
Environment (IcedTea6 1.9.5) (6b20-1.9.5-0ubuntu1~10.04.1). Is that a
problem with my installation? Has someone else noticed...
2006 Jul 22
0
Antialiased text
One new thing I have found with Wine 0.9.17 is the inclusion of
anitaliased text. Winecfg et. al. now have their text antialiased.
I don't know if this is a new feature (i'll go dig in the ChangeLogs),
but it is a significant improvement in the user experience.
--
The real problem with C++ for kernel modules is: the language just sucks.
-- Linus Torvalds
2008 May 21
0
No antialiasing with 2.7.0
Finally, the RPMs for 2.7.0 arrived, but it looks like they were not
built against the Cairo libs, at least not on F8 (based on the reports,
I should probably wait a couple of weeks before upgrading to F9).
> capabilities()
jpeg png tcltk X11 aqua http/ftp sockets libxml
TRUE TRUE TRUE TRUE FALSE TRUE TRUE TRUE
fifo cledit
2010 Dec 05
3
Fallout New Vegas - Antialiasing
Hello,
I'm running Fallout New Vegas in Wine with (a lot of) help from Playonlinux. I have to say it is running very well and I'm have very few critical failures like I was having with the game in Windoze; many quirks, but few critical failures. Which is awesome.
I'm wondering though, if anyone else who's got FONV working has found a way to initiate anti-aliasing in the game. For
2011 Jan 14
1
How to disable font antialiasing?
Hi I was trying to run mu-online, I'm using wine 1.3.10 under kubuntu 10.04
The game installs(with vcrun2005,vcrun2008 and mcf42 from winetricks) But I can't see the fonts.
To see the fonts I read I have to disable anti-aliasing, this was possible in older versions of wine, but for some reasons it was disabled, or moved, any idea on how I can disable anti-aliasing?
It's not a
2006 Dec 13
4
Effect.Opacity on Firefox Mac Dims text
Hey everyone,
I have a series of thumbnails that have a loading overlay placed over
them when they''re clicked on. The overlay is set to an opacity of .7..
.The onclick code looks basically does this:
var loading = document.createElement(''div'');
loading.id = ''loading_image'';
$(loading).addClassName(''thumb_loading'');
2007 Sep 26
5
sprucing up the R homepage
I've been a R-user for quite some time. The graphic on the home page
looks a bit in need of polish so I applied some antialiased
transformations that Peter Dalgaard has previously posted to R-help
for improving graphic quality. I had to change the margins a bit, but
here is what it looks like:
http://www.broad.mit.edu/~finnyk/Rhome.jpg
Personally, I think it looks much better. Because
2004 Apr 13
1
postscript image problem (PR#6763)
Full_Name: Jonathan Lees
Version: 1.8.1
OS: GNU/Linux 2.4.20-20.8smp #1 SMP
Submission from: (NULL) (152.2.75.114)
I am having trouble with the postscript output of images.
They have lines on them that are not supposed to be there.
I have noticed this on numerous trials of printing various images.
I looked at the postscript and I see that it
appears to plot each individual block - so perhaps
2001 Jul 19
1
Render Extensions?
Is there a way to get Wine to use Render extension in XFree86 4.0.3 to allow it to have
antialiased fonts?
David
2008 Sep 17
1
How to notify a native linux client for a piece of software?
Hello everyone,
As some of you may know, ET:QW (www.enemyterritory.com) now has a native Linux client with every game feature (except AntiAliasing on some PCs :p) implemented.
My question is the following : knowing the WineHQ AppDB says the game is Bronze/Garbage and no recent version was tested under Wine, shall i make a test report in which i write there is a native linux client, and thus it works very well (without using Wine) ? It might...
2011 May 17
1
MS Office Word - small fonts are aliased
...d below): increasing their size solves the problem and they become anti-aliased, but this is not practical as they are too big to be used in standard documents.
I copied the whole font folder of my windows installation into .wine/drive_c/windows/Fonts... but no luck.
It seems that font smoothing or antialiasing is disabled when the fonts are small... this however happens only to some fonts, while others render correctly even ad small sizes.
Any clue?
2007 Nov 10
3
Anti-aliasing?
I''m doing a graphics application and need onscreen anti-aliasing for
both lines and text. Seems like wxGraphicsContext would do that, is that
planned to be ported to wxRuby?
Best regards,
Jari Williamsson
2004 Dec 16
2
Unsightly lines from x*y grid in levelplot with Postscript
When I generate levelplot figures with Postscript, the lines from
the underlying grid (i.e., the x and y in z ~ x* y)
show up as faint white lines in the output. If I have a dense grid,
the lines wash out the contour colors. I can avoid the problem if
I use png instead, but that brings up other problems. Any
ideas for how I can get Postscript to not show those lines around
the cells?
Scott
2016 Aug 19
0
Wine release 1.9.17
...eier (1):
loader/wine.inf: Correct wrong symlink.
John Sheu (2):
kernel32/tests: Add loader tests for fiber-local storage.
kernel32/tests: Add thread tests for fiber-local storage.
Józef Kucia (23):
wined3d: Silence false FIXME message.
d3d11/tests: Add test for line antialiasing blending.
d3d10core/tests: Add test for line antialiasing blending.
d3d9/tests: Add test for line antialiasing blending.
d3d8/tests: Add test for edge antialiasing blending.
wined3d: Introduce gl_blend_from_d3d() helper function.
ddraw/tests: Add tests for edge antiali...
2015 Dec 30
0
账户登陆地异常调整通知
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META content="text/html; charset=utf-8" http-equiv=Content-Type>
<META name=GENERATOR content="MSHTML 8.00.7601.18667"></HEAD>
<BODY>
<DIV><BR></DIV>
<DIV>
<DIV>
<DIV>
<TABLE border=0 cellSpacing=0
2008 Feb 25
1
Font anti-aliasing in wine?
One of the things that DOES make a big difference for me is font-antialiasing (AA). (OK, maybe I am picky). Does anyone have experience/knowledge on that subject?
What surprises me is that for a few fonts (BitStream Vera Sans, for instance), it is active, whereas it is completely absent for most others. Why is that? (BTW, I just found out that I get the best results so far...
1999 Jul 08
1
Gnome interface status report
...to work on now is:
- Graphics. I want to move to the Gnome canvas for this, which should be reasonably
easy. This will give us rotated text (which I never got going properly before) and
the option for antialiased graphics. However, there are some unimplemented bits in
the canvas (and the antialiasing is currently a bit buggy), so this may take a while
to get going properly.
- Printing. This will hopefully include chucking text (like the console and help
pages) to the print spooler, and somehow making graphics windows spit out PS files.
If the Gnome print architecture ever gets finished,...