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2018 Nov 02
3
WebAssembly Opus Decoder
...e is integrating Opus audio into a web or JavaScript application, I wrote a WebAssembly Opus decoder that uses libopusfile to decode Opus files in chunks using the JavaScript Streams API. This decoder can begin decoding after receiving the Opus headers and first audio data page: https://github.com/AnthumChris/opus-stream-decoder All thoughts and contributions are welcome, and I'm planning to add a seeking feature using HTTP range requests: https://github.com/AnthumChris/opus-stream-decoder/issues/1 Browsers and the Web Audio API don't currently offer direct ways to decode partial Opus files u...
2018 Nov 02
0
WebAssembly Opus Decoder
Chris McGowan wrote: > All thoughts and contributions are welcome, and I'm planning to add a > seeking feature using HTTP range requests: > https://github.com/AnthumChris/opus-stream-decoder/issues/1 You may also be interested in <https://github.com/brion/ogv.js/> (if you're not already aware of it). There might be some useful collaboration possible. > ~140-220K Wasm binaries currently needed to do this.  Only complete > files can be downloaded...
2019 Dec 07
1
WebAssembly Opus Decoder
...platform folks. On Fri, Nov 2, 2018 at 1:10 PM Timothy B. Terriberry <tterribe at xiph.org> wrote: > Chris McGowan wrote: > > All thoughts and contributions are welcome, and I'm planning to add a > > seeking feature using HTTP range requests: > > https://github.com/AnthumChris/opus-stream-decoder/issues/1 > > You may also be interested in <https://github.com/brion/ogv.js/> (if > you're not already aware of it). There might be some useful > collaboration possible. > > > ~140-220K Wasm binaries currently needed to do this. Only complete &gt...