Displaying 2 results from an estimated 2 matches for "andoid".
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2014 Nov 05
3
[LLVMdev] Using the unused "version" field in the bitcode wrapper (redux)
On Tue, Nov 4, 2014 at 2:57 PM, Chris Lattner <clattner at apple.com> wrote:
>
> On Nov 4, 2014, at 7:04 AM, Robinson, Paul <
> Paul_Robinson at playstation.sony.com> wrote:
>
> >> From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu]
> On Behalf Of Sean Silva
> >>
> >> You haven't established that you really need
2014 Nov 06
2
[LLVMdev] Using the unused "version" field in the bitcode wrapper (redux)
...;
>>
>> Are there ever any plans to do so?
>> (this question also goes out to every other vendor that is shipping an
>> LTO toolchain or plans to. Chad?)
>>
>> I'm just trying to figure out how much of a Sony-specific issue this is.
>>
>
> The new Andoid ART compiler compiles Dalvik bytecode in standard APKs to
> native code on the phone at install time. It also has in the source code
> a, possibly still experimental, "portable mode" that compiles to LLVM
> bitcode instead.
>
This is completely inaccurate. ART's portable...