search for: alphablend

Displaying 20 results from an estimated 32 matches for "alphablend".

2011 Jun 30
1
Wolfenstein 2009 strange error
...spCallFunc (0x7fb66098c1d0, 52, 4, 10, 1, 0x7fb667dce908, 0x7fb667dce900, 0x7fb66599ed20 (vt=10)): not implemented for this CPU > fixme:ole:DispCallFunc (0x7fb66098c1d0, 40, 4, 10, 1, 0x7fb667dce908, 0x7fb667dce900, 0x7fb66599ed20 (vt=10)): not implemented for this CPU > fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender > fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender > fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender > fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender > fixme:xrender:XRender_AlphaBlend...
2011 Dec 23
5
XRender_AlphaBlend Unable to AlphaBlend without Xrender
I am getting the following error using the macports version of wine 1.2.3: Code: fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender The macports developer said that xrender is already listed as a dependency, so I was wondering why this is not being picked up by wine? Also, there are other issues with the display of certain components in the windows program I'm trying to run, as per t...
2010 Jul 04
4
WINE Runtime Error - isskin.dll issue?!?
Hi guys, For some reason, certain window's .exe installers give the following error: Code: Runtime Error (at - 1:0): Cannot Import dll:C:\users\xxx\Temp\is-00IEG.tmp\isskin.dll This error has occurred while attempting to install certain applications/games...any idea what this is referring to? The help appreciated, as usual. ;) r2rX :D
2008 Jul 07
4
Firefox 3 Darwine Errors
...I/O completion on lock not implemented yet fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:resource:GetGuiResources (0xffffffff,0): stub fixme:resource:GetGuiResources (0xffffffff,0): stub fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NU...
2007 Aug 05
0
Diff WineHQ CodeWeavers
...ed, so I just copied the dll's and the font. I also built wine with fontforge and freetype. The errors I get are multiples of the following unique entries: fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender fixme:propsheet:PROPSHEET_SetHeaderTitleA (0x10104, 0, "Personal details"): stub fixme:propsheet:PROPSHEET_SetHeaderSubTitleA (0x10104, 0, "To open an account, please fill out all the following fields:"): stub fixme:xrender:X11DRV_AlphaBlend...
2010 Aug 27
3
Wine 1.2 on Mac Leopard, Civ4 startup error "Failed Initiating Python"
...port site' failed; use -v for traceback Traceback (most recent call last): ? File "<string>", line 2, in ? IOError: [Errno 2] No such file or directory: "C:\\users\root\\My Documents\\My Games\\Sid Meier's Civilization 4\\Logs\\PythonErr2.log" fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender fixme:font:WineEngRemoveFontResourceEx (L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\assets\\res\\fonts\\sylfaen.ttf", 0, 0x0): stub fixme:winmm:MMDRV_Exit Clo...
2011 May 18
0
Re: Newer Wine Fails to draw Bitmap Graphics (Regression)
...given, just draws the bitmap area as white). > > I hope that someone finally takes the time to implement this fix for the good of the project all round and not just the usual one or two dll calls to get a single game functioning (as seen in the latest 1.3.20 Change log), this bug affects ALL alphablended 2d layers that don't use directx and a few other bitmap space declares, > > I guess with the bug mentioned you can't see the big picture - because I sure couldn't without the fix either ;) > > Good Luck > > Glenn Chugg > > PS. Please forward this to the ap...
2008 Jun 29
2
Xrender and OpenGL troubles in Darwine
...rams that came with the Darwine seem to run fine with no speed difficutlies or gobbling up system resources, but after being bold and trying to get STEAM installed, I ran into some problems. My first problem is that this message repeats over and over again in my Wine Log: fixme:xrender:X11DRV_AlphaBlend Unable to AlphaBlend without Xrender My second problem is when I try install one of my STEAM games (like Half Life) or watch any of my downloaded media. A different error message keeps repeating over and over again in my Wine Log: err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling...
2011 Sep 23
0
Wine release 1.3.29
...ysdev object. winex11: Add an ExtEscape entry point in the XRender driver. winex11: Add bitmap entry points to the XRender driver. winex11: Add a SelectFont entry point in the XRender driver. winex11: Add an ExtTextOut entry point in the XRender driver. winex11: Add an AlphaBlend entry point in the XRender driver. winex11: Pass an HDC to the size mapping functions. winex11: Return a RGNDATA from add_extra_clipping_region and avoid changing the physdev region. winex11: Add a SetDeviceClipping entry point to the XRender driver. gdi32: Move coordinate c...
2010 Oct 14
3
Problem with opened sockets
My problem is with one program can not work normally because of the limit from wine on open or binded sockets :( ,limit is ~175 HELP ME :(
2010 Dec 18
1
Icons, Xrender, Flash, Firefox, how to resolve problems
...uttons. [Image: http://i694.photobucket.com/albums/vv304/xenginebuilder/Screenshot-AdobeFlashPlayer101Installer.png ]-[Image: http://i694.photobucket.com/albums/vv304/xenginebuilder/Screenshot-AdobeFlashPlayer101Installer-1.png ] The diagnostic running from a command line is fixme:xrender:XRender_AlphaBlend Unable to AlphaBlend without Xrender I renamed my .wine directory and reinstalled wine. Installed the latest windows firefox 3.6.13, and ran the flash installer which had the correct buttons and seemed to install correctly. However, that .wine and firefox hangs on any page load (Yahoo, Google etc)...
2010 Feb 02
0
handling multitrack Ogg
...gt; layers are shown on top of higher-numbered layers. This layering order > is important mainly when multiple video tracks are combined though > graphics modes." (see > http://developer.apple.com/quicktime/qttutorial/movies.html) There is > also an explicit rendering mode, e.g. to alphablend, dither, blend or > copy a layer on top of another one. > > Further, MPEG/QuickTime has an explicit "alternate group ID". This ID > defines tracks that belong to the same group and can thus only be > displayed alternately of each other, e.g. subtitle tracks, audio dubs, &gt...
2011 Oct 21
0
Wine release 1.3.31
The Wine development release 1.3.31 is now available. What's new in this release (see below for details): - BiDi text support in the single-line edit control. - Support for StretchDIBits and AlphaBlend in the DIB engine. - A number of audio fixes. - VBScript improvements. - Various bug fixes. The source is available from the following locations: http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.31.tar.bz2 http://prdownloads.sourceforge.net/wine/wine-1.3.31.tar.bz2 Binary pa...
2010 Feb 02
9
handling multitrack Ogg
...r. "Lower numbered layers are shown on top of higher-numbered layers. This layering order is important mainly when multiple video tracks are combined though graphics modes." (see http://developer.apple.com/quicktime/qttutorial/movies.html) There is also an explicit rendering mode, e.g. to alphablend, dither, blend or copy a layer on top of another one. Further, MPEG/QuickTime has an explicit "alternate group ID". This ID defines tracks that belong to the same group and can thus only be displayed alternately of each other, e.g. subtitle tracks, audio dubs, or video tracks with differ...
2010 Feb 02
9
handling multitrack Ogg
...r. "Lower numbered layers are shown on top of higher-numbered layers. This layering order is important mainly when multiple video tracks are combined though graphics modes." (see http://developer.apple.com/quicktime/qttutorial/movies.html) There is also an explicit rendering mode, e.g. to alphablend, dither, blend or copy a layer on top of another one. Further, MPEG/QuickTime has an explicit "alternate group ID". This ID defines tracks that belong to the same group and can thus only be displayed alternately of each other, e.g. subtitle tracks, audio dubs, or video tracks with differ...
2010 Feb 02
9
handling multitrack Ogg
...r. "Lower numbered layers are shown on top of higher-numbered layers. This layering order is important mainly when multiple video tracks are combined though graphics modes." (see http://developer.apple.com/quicktime/qttutorial/movies.html) There is also an explicit rendering mode, e.g. to alphablend, dither, blend or copy a layer on top of another one. Further, MPEG/QuickTime has an explicit "alternate group ID". This ID defines tracks that belong to the same group and can thus only be displayed alternately of each other, e.g. subtitle tracks, audio dubs, or video tracks with differ...
2010 Apr 16
0
Wine release 1.1.43
...scaling when stretching a 1x1 source bitmap. winex11: Define a structure to hold coordinates information for BitBlt operations. winex11: Move logical to physical mapping into the BITBLT_GetVisRectangles helper function. winex11: Use the BITBLT_GetVisRectangles helper function for AlphaBlend too. winex11: Rewrite AlphaBlend to do everything on the server side, and support all types of source bitmaps. winex11: Add support for big-endian 32-bpp Xrender formats. configure: Don't disable 32-bit programs on Wow64 to support a future 32-bit compatibility mode. win...
2009 Jul 17
0
Wine release 1.1.26
...cryptdlg: Add Portuguese translation. devenum: Update Portuguese translation. Rico Sch?ller (1): d3d10: Rename struct d3d10_effect_variable to struct d3d10_effect_object. Roderick Colenbrander (8): winex11: Get rid of the static Xrender picture format table. winex11: Move AlphaBlend over to get_xrender_format. winex11: Move glyph code over to get_xrender_format. winex11: Get rid of depth conversion fixme. winex11: Add a helper function for converting a random color to a XRenderColor. winex11: Add an XRender based GetSrcAreaStretch. winex11: Use se...
2013 Mar 01
0
Wine release 1.5.25
...gdiplus: Correct the GdipDrawString .spec entry. gdiplus: Remove debug traces from GdipBitmapGetPixel and GdipBitmapSetPixel. gdiplus: Add some tests for ARGB conversions. gdiplus: Round up when converting from 32-bit ARGB to PARGB. gdiplus: If a device doesn't support AlphaBlend don't convert image to PARGB. fonts: Add an initial version of Wingdings font. Francois Gouget (2): ddraw/tests: Fix the refresh rate test when running with the Windows 'Standard VGA' driver. d3d9/tests: CheckDeviceType() may also return D3DERR_NOTAVAILABLE for D3DFMT...
2012 Dec 07
0
Wine release 1.5.19
...diplus: Use clipping region in alpha_blend_pixels. gdiplus: Add a test for drawing to HDC's backed by 32-bit alpha dibs. gdiplus: Avoid accessing dib bits directly in GdipCreateBitmapFromHBITMAP. gdiplus: Use one GetDIBits call instead of one per row. gdiplus: Always use AlphaBlend to draw to 32-bit DIB's. gdiplus: Fix graphics bounds for memory DC's. -- Alexandre Julliard julliard at winehq.org