Displaying 5 results from an estimated 5 matches for "alpha_test".
2014 Apr 18
0
Wine release 1.7.17
...d3d9/tests: Use a separate device for float_texture_test().
d3d9/tests: Use a separate device for release_buffer_test().
d3d9/tests: Use a separate device for srgbtexture_test().
d3d9/tests: Use a separate device for shademode_test().
d3d9/tests: Use a separate device for alpha_test().
d3d9/tests: Use a separate device for ds_size_test().
d3d9/tests: Use a separate device for offscreen_test().
d3d9/tests: Use a separate device for maxmip_test().
d3d9/tests: Use a separate device for z_range_test().
d3d9/tests: Use a separate device for test_cube_w...
2009 Jan 02
0
Wine release 1.1.12
...o setupapi.
oleacc: Fix LresultFromObject return type.
oleacc: Add stub for AccessibleObjectFromPoint.
Rico Sch?ller (4):
wined3d: Fix compilation for Windows build.
d3d9/tests: Don't create a Null-shader in d3d9, it will crash.
ddraw/tests: Fis some ok() lines in alpha_test().
ddraw/tests: Fix alpha_test and offscreen_test on geforce 8800 on XP.
Rob Shearman (18):
mshtml: Check for the container's doc being NULL in nsTooltipListener_OnShowTooltip and nsTooltipListener_OnHideTooltip.
widl: Structures and arrays with pointers should be complex whe...
2014 Nov 28
0
Wine release 1.7.32
...TouchWindow.
Henri Verbeet (5):
d3d9: Remove some incorrect constants from d3d9types.h.
d2d1: Implement d2d_solid_color_brush_GetOpacity().
wined3d: Explicitly convert the condition to bool shader_glsl_if().
wined3d: Recognize the SM4 uge opcode.
d3d10core/tests: Port alpha_test() to d3d10core.
Jacek Caban (24):
mshtml: Added IHTMLStyleSheet::cssText property partial implementation.
mshtml: Added IHTMLStyleSheet::cssText tests.
mshtml: Added support for IHTMLFrameBase::put_src call on detached element.
mshtml: Added IHTMLFrameBase::get_src implemen...
2008 Jun 27
0
Wine release 1.1.0
...th formats like any other format in CheckDeviceFormat.
wined3d: Report WINED3DFMT_FLAG_FILTERING on WINED3DFMT_D24X8.
wined3d: Report post pixelshader blending on WINED3DFMT_A16B16G16R16F.
wined3d: Half float formats need ARB_TEXTURE_FLOAT as well.
d3d8: Use color_match() in alpha_test().
d3d9: Use color_match() in alpha_test().
wined3d: Explicitly enable depth buffer writing in depth_blt().
d3d9: Use color_match() in fog_with_shader_test().
d3d: Allow more imprecision in the texop test.
d3d9: Unset the pixel shader at the end of cnd_test().
wi...
2017 Mar 31
0
Wine release 2.5
...t cache parameter to GPOS_apply_MarkToBase() const.
usp10: Make the script cache parameter to get_opentype_script() const.
usp10: Avoid LPOUTLINETEXTMETRICW.
wined3d: Inline surface_blt_to_drawable() into ffp_blit_blit_surface().
wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable().
wined3d: Use blit_shader.blit_surface() in surface_blt_to_drawable().
wined3d: Merge surface_blt_to_drawable() into surface_load_drawable().
wined3d: Check for GL_FRONT before GL_BACK in wined3d_texture_get_gl_buffer().
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