search for: addwindowgeometryproc

Displaying 1 result from an estimated 1 matches for "addwindowgeometryproc".

2007 Jan 26
2
Get window textures even when they're transformed.
If I wobble a window and quickly initiate switcher or cube, this can cause weird artifacts. I had a look at Beryl's switcher.c In switchPaintThumb they use this: static void switchPaintThumb(...) { DrawWindowGeometryProc oldDrawWindowGeometry; AddWindowGeometryProc oldAddWindowGeometry; WindowPaintAttrib sAttrib = *attrib; int wx, wy; float width, height; CompIcon *icon = NULL; /* Wrap drawWindowGeometry to make sure the general drawWindowGeometry function is used */ oldDrawWindowGeometry = w->screen->drawWindowGeometry; w->screen->dr...