Displaying 3 results from an estimated 3 matches for "addwindowgeometry".
2007 Jan 26
2
Get window textures even when they're transformed.
If I wobble a window and quickly initiate switcher or cube, this can
cause weird artifacts.
I had a look at Beryl's switcher.c
In switchPaintThumb they use this:
static void
switchPaintThumb(...)
{
DrawWindowGeometryProc oldDrawWindowGeometry;
AddWindowGeometryProc oldAddWindowGeometry;
WindowPaintAttrib sAttrib = *attrib;
int wx, wy;
float width, height;
CompIcon *icon = NULL;
/* Wrap drawWindowGeometry to make sure the general
drawWindowGeometry function is used */
oldDrawWindowGeometry = w->screen->drawWindowGeometry;
w->screen-&g...
2007 Apr 23
0
change how vertices are generated
We need to change the way vertices are generated for windows. We
currently have a addWindowGeometry screen function that takes care of
this. It can be wrapped by plugins and it can generate any vertices and
texture coordinates it wants.
I'd like to change it so that the region for which to generate vertices
and texture coordinates will be specified elsewhere and it doesn't have
to be con...
2007 Jan 08
6
Thumbnail plugin
Hi,
With some help from Quinn_Storm, iXce, maniac103, mikedee and
KristianLy :), I've managed to modify switcher.c and make a new plugin:
thumbnail.
The plugin shows thumbnails of windows when cursor is moved over a task
button in taskbar.
Screenshot:
http://pix.nofrag.com/b0/7a/051d45e25bfffed09eeb9b00e383.jpeg
Download: