search for: addpacket

Displaying 4 results from an estimated 4 matches for "addpacket".

2007 Apr 18
3
Problems with the Speex Jitter Buffer
...y but I think it can be set to 20(msec). It is set as a Member in my class and i pointed out where i use it so it is clear if i use it somewhere i better shouldnt. - I initialize the JitterBuffer with ticks = 20 (saved in the variable m_Ticks) - My network thread repeadedly (every 20msec) calls AddPacket() which adds the packet to the buffer 320 bytes of audio data are set as the data the timestamp is set to the sequence number of the packet times 20 (m_Ticks) the span of the packet is set to 20 (the packet covers one tick entirely) - A thread which plays my Audio c...
2007 Apr 20
2
Problems with the Speex Jitter Buffer
...It is set as a Member in my class and i pointed out where i use it so it >> is clear if i use it somewhere i better shouldnt. >> >> - I initialize the JitterBuffer with ticks = 20 (saved in the variable >> m_Ticks) >> - My network thread repeadedly (every 20msec) calls AddPacket() which >> adds the packet to the buffer >> 320 bytes of audio data are set as the data >> the timestamp is set to the sequence number of the packet times >> 20 (m_Ticks) >> the span of the packet is set to 20 (the packet covers one tick >...
2007 Apr 20
0
Problems with the Speex Jitter Buffer
...gt; 20(msec). > It is set as a Member in my class and i pointed out where i use it so it > is clear if i use it somewhere i better shouldnt. > > - I initialize the JitterBuffer with ticks = 20 (saved in the variable > m_Ticks) > - My network thread repeadedly (every 20msec) calls AddPacket() which > adds the packet to the buffer > 320 bytes of audio data are set as the data > the timestamp is set to the sequence number of the packet times > 20 (m_Ticks) > the span of the packet is set to 20 (the packet covers one tick > entirely) > - A...
2007 Apr 20
0
Problems with the Speex Jitter Buffer
...r in my class and i pointed out where i use it so it >>> is clear if i use it somewhere i better shouldnt. >>> >>> - I initialize the JitterBuffer with ticks = 20 (saved in the variable >>> m_Ticks) >>> - My network thread repeadedly (every 20msec) calls AddPacket() which >>> adds the packet to the buffer >>> 320 bytes of audio data are set as the data >>> the timestamp is set to the sequence number of the packet times >>> 20 (m_Ticks) >>> the span of the packet is set to 20 (the packet...