search for: academi

Displaying 20 results from an estimated 489 matches for "academi".

Did you mean: academic
2006 Nov 04
0
Fairmount Academy: October classes forming NOW!
Become a Pennsylvania Real Estate Agent There are many different reasons to become a real estate agent. Many like to work with different types of people. Some want to set their own schedules. Others are interested in buying real estate for themselves and think that agents have access to ?the best deals.? No matter what your motivations, Fairmount Academy can make sure that you have the best
2007 Apr 13
5
[LLVMdev] [llvm-commits] CVS: llvm-www/Name.html
On Apr 13, 2007, at 9:49 AM, Devang Patel wrote: > + <tr><td>Jeff Cohen</td><th> > + Oscar</th> > + <td>Oscar = Open Source Compiler And Runtime</td></tr> Perfect, and very nice backronym. Unfortunately, Wikipedia says: > Both Oscar and Academy Award are registered trademarks of the > Academy [of Motion Picture Arts
2009 Jun 25
4
standard ActiveRecord validation message
in testing my app I just use the validations validates_presence_of :first_name, :last_name, :email validates_presence_of :academy, :message => "You must select an Academy" validates_presence_of :role, :message => "You must select a role" standard error_messages are fine for most of my fields , resulting in : 5 errors prohibited this data from being saved There
2009 Apr 09
1
Poker Academy Pro demo not accepting activation code
Poker Academy Pro 2 Demo under Ubuntu 8.10 "Intrepid". I enter the activation code for the demo and get: "The key entered is not for this product" I have tried with winecfg set to win98 and xp. Both have same results. Their tech support says the validation process is not supported under Wine. Any ideas? Thanks.
2010 Feb 14
1
Crosshairs/mouse problem with Jedi Outcast/Academy
I have a problem in both Jedi Academy and Outcast where my crosshairs are sort of sticky or stuttering. When I move the mouse, the screen seems to scroll smoothly, but the crosshairs tend to stay stuck on whatever they are pointing at rather than remaining fixed in the center of the screen, until they jump to get back to the center of the screen or whatever their home position should be. It's
2011 Nov 03
2
Jedi Academy: opengl error
This is my first post so greetings to everyone! Recently i wanted to play Jedi Academy, but unfortunately it was still asking for CD, despite i have mounted one. After patching it to 1.01 version and installing fixed binaries (from here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=2315 ) it gived me this error: could not load OpenGL subsystem. Here's the error message:
2015 Jan 31
4
[LLVMdev] How to install poolalloc?
Hi, John Criswell Thank you very much. I am installing LLVM-3.2, but I encounter the next error when carrying out "make": llvm[3]: Compiling ClangASTNodesEmitter.cpp for Release+Asserts build ClangASTNodesEmitter.cpp: In member function ‘std::pair<llvm::Record*, llvm::Record*><unnamed>::ClangASTNodesEmitter::EmitNode(const std::multimap<llvm::Record*, llvm::Record*,
2012 Jan 13
1
Inline HTML link and mailto: link
Dear Folks, I am just starting out with Markdown and am trying to get two elements working: (1) An inline HTML link; and (2) An inline mailto: link as shown in the text below: We invite you to [browse] (http://academy.swanlotus.com/index.html) this website. Take a look and see if you find anything useful. And do [drop us a line] (mailto:feedback at swanlotus.com) with your comments for
2010 Aug 25
1
jedi academy cant start
Hi there, I just cannot start this game. Here's the log/backtrace: Code: wine jasp.exe fixme:keyboard:RegisterHotKey ((nil),0,0x00000001,9): stub wine: Unhandled page fault on read access to 0x6c756d5f at address 0x6c756d5f (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x6c756d5f in 32-bit code (0x6c756d5f). Register dump: CS:0023 SS:002b DS:002b
2014 Nov 22
3
[LLVMdev] How to get the indices in an getelementptr Value?
On Sat, Nov 22, 2014 at 11:09 AM, Sanjoy Das <sanjoy at playingwithpointers.com > wrote: > Hi Qiuping, > > If I'm reading the IR correctly, what you have is a > GetElementPtrConstantExpr [1]. It subclasses from llvm::Constant. > If you want the same code to handle GetElementPtrConstantExpr *and* GetElementPtrInst, you can use GEPOperator. > > Thanks, > --
2010 Jun 18
0
Wine, Jedi Academy and Fujitsu-Siemens
I have some problems playing jka mp. It's running well, but fps always 1. Code: root at ubuntu:~$ wine jamp.exe fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -240, std (d/m/y): 31/10/2010, dlt (d/m/y): 28/03/2010 err:winediag:X11DRV_WineGL_InitOpenglInfo The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers
2010 Jul 15
2
Re: Jedi Academy error with 1.1.32
Hi there all! I got the same palmer.dabbelt issue. I loaded JA with this environment variable __GL_ExtensionStringVersion=17700, but there are no objects during the game (no models, no enemies, nothing but the environment)! The game doesn?t give back any strange error, so I don't know... It?s a little bit curious, because with the same ?configuration? JK2 works pretty well! I tried
2016 Jan 20
2
Why getFunction() of CallGraphNode return NULL function?
So, I won't know the called function statically, Right? -------------------------------------------- Qiuping Yi Institute Of Software Chinese Academy of Sciences On Wed, Jan 20, 2016 at 2:24 PM, Nema, Ashutosh <Ashutosh.Nema at amd.com> wrote: > Typically for C++ virtual function you will see an indirect callSite > (unless not de-virtualized). > > > > Regards, >
2015 Jan 30
2
[LLVMdev] How to install poolalloc?
I am just not upgrade my LLVM. So I must use some higer LLVM version, right? -------------------------------------------- Qiuping Yi Institute Of Software Chinese Academy of Sciences On Fri, Jan 30, 2015 at 11:21 PM, John Criswell <jtcriswel at gmail.com> wrote: > On 1/30/15 10:17 AM, Qiuping Yi wrote: > > Thank you. But now I am using LLVM 2.9, so which version of poolalloc I
2015 Jan 31
0
[LLVMdev] How to install poolalloc?
Which compiler are you using to compile poolalloc? Looks like it doesn't support C++11 (doesn't recognize nullptr). Jingyue On Fri, Jan 30, 2015 at 8:32 PM, Qiuping Yi <yiqiuping at gmail.com> wrote: > Hi, John Criswell > > Thank you very much. > > I am installing LLVM-3.2, but I encounter the next error when carrying out > "make": > > llvm[3]:
2015 Jan 31
0
[LLVMdev] How to install poolalloc?
On 1/30/15 11:32 PM, Qiuping Yi wrote: > Hi, John Criswell > > Thank you very much. > > I am installing LLVM-3.2, but I encounter the next error when carrying > out "make": Is this error occurring when compiling the version of Clang within SAFECode or standard Clang? If it's the former, you should know that you don't need to compile SAFECode to use
2015 Jan 30
2
[LLVMdev] How to install poolalloc?
Thank you. But now I am using LLVM 2.9, so which version of poolalloc I should use ? -------------------------------------------- Qiuping Yi Institute Of Software Chinese Academy of Sciences On Fri, Jan 30, 2015 at 11:12 PM, John Criswell <jtcriswel at gmail.com> wrote: > Dear Qiuping, > > If you use the release_32 branch of poolalloc, then you need to use LLVM > 3.2. >
2015 Jan 30
0
[LLVMdev] How to install poolalloc?
On 1/30/15 10:24 AM, Qiuping Yi wrote: > I am just not upgrade my LLVM. So I must use some higer LLVM version, > right? Yes. For working with poolalloc, I would recommend using LLVM 3.2 as we know poolalloc compiles with LLVM 3.2. If there's a release_29 branch for poolalloc, you could use that, but you won't get any bug fixes that we added between poolalloc 2.9 and poolalloc
2011 Oct 18
1
contrasts in MANOVA
Dear r-helpers, I have a query regarding use of contrasts in MANOVA. summary(manova(model)) gives me only result of test for overall difference. Would you be so kind and give me a hint how to get the same test statistics (e.g.Pillai's) and P values for the predefined contrasts? Best regards Ondrej Mikula -- Institute of Animal Physiology and Genetics Academy of Sciences of the Czech
2012 May 02
2
interactive loop
Dear R-helpers, I have a number of point configurations representing skull shapes, but some of them contain superfluous points. I want to write a loop in which each configuration is plotted and I am asked to write the numbers of points that are superfluous. However, I don't know how to introduce this interactive element. Would you give me an advice? Best regards Ond?ej Mikula -- Ond?ej