search for: aaryaman

Displaying 20 results from an estimated 40 matches for "aaryaman".

2017 Jun 19
2
[PATCH v3] nv110/exa: update sched codes
...e response, been busy with some personal stuff + work... On Tue, Jun 13, 2017 at 6:52 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > On Mon, Jun 12, 2017 at 5:46 PM, Samuel Pitoiset > <samuel.pitoiset at gmail.com> wrote: > > > > > > On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote: > >> > >> See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and > >> exasanv110.fp. Any ideas on what could be causing the first fmul to > require > >> $r0 and/or $r1? > > > > > > 'tex nodep $r4 $r2 0x...
2017 Jun 12
2
[PATCH v3] nv110/exa: update sched codes
On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote: > See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and > exasanv110.fp. Any ideas on what could be causing the first fmul to > require $r0 and/or $r1? 'tex nodep $r4 $r2 0x0 0x1 t2d 0xf' is actually: 'tex nodep $r4:$r7 $r2 0x0 0x1 t2d...
2017 Jun 08
1
[PATCH v2] nv110/exa: update sched codes
On Thu, Jun 8, 2017 at 5:01 AM, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote: > > > On 06/07/2017 06:58 PM, Aaryaman Vasishta wrote: > >> >> >> On Tue, Jun 6, 2017 at 7:15 AM, Samuel Pitoiset < >> samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote: >> >> Nice work! >> >> See my comments below, and double-check if some of...
2017 Jun 07
2
[PATCH v2] nv110/exa: update sched codes
...my comments below, and double-check if some of them can be applied to > the shaders I didn't review yet. > > I recommend you to test your work because if one sched code is wrong, you > are likely going to kill your card and reboot your box. :-) > > > On 06/03/2017 04:16 PM, Aaryaman Vasishta wrote: > >> v2: Add missing delays >> >> This patch adds proper delays to maxwell exa shaders. rendercheck tests >> seem consistent with/without this patch. I haven't extensively tested >> them though. >> >> Trello: >> https://trello.c...
2017 Jun 19
0
[PATCH v3] nv110/exa: update sched codes
On Mon, Jun 19, 2017 at 11:22 AM, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote: > Sorry for the late response, been busy with some personal stuff + work... > > On Tue, Jun 13, 2017 at 6:52 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: >> >> On Mon, Jun 12, 2017 at 5:46 PM, Samuel Pitoiset >&g...
2017 Jun 28
1
[PATCH v4] nv110/exa: update sched codes
...more) > Gotcha. Should I remove them in the same patch or a different one? It seems like the depbar removal is different than what the commit message describes here, so maybe it could do with a separate commit. I could be wrong, though, as it's my first time contributing to nouveau. Cheers, Aaryaman > On Tue, Jun 27, 2017 at 11:16 AM, Aaryaman Vasishta > <jem456.vasishta at gmail.com> wrote: > > v4: Updated the wait dependancy bars based on tex component masks. > > > > This patch adds proper delays to maxwell exa shaders. Tested with > > rendercheck -f a8r8...
2017 Jun 07
0
[PATCH v2] nv110/exa: update sched codes
On 06/07/2017 06:58 PM, Aaryaman Vasishta wrote: > > > On Tue, Jun 6, 2017 at 7:15 AM, Samuel Pitoiset > <samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote: > > Nice work! > > See my comments below, and double-check if some of them can be > applied to...
2017 Jun 10
2
[PATCH v3] nv110/exa: update sched codes
This patch adds proper delays to maxwell exa shaders. rendercheck tests seem consistent with/without this patch. I haven't extensively tested them though. Trello: https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 10 +++++----- src/shader/exac8nv110.fpc | 18 +++++++++--------- src/shader/exacanv110.fp | 10 +++++----- src/shader/exacanv110.fpc | 18 +++++++++--------- src/shader/exacmnv110.fp | 10 +++++----- src/shader/exacmn...
2017 Jun 10
0
[PATCH v3] nv110/exa: update sched codes
See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and exasanv110.fp. Any ideas on what could be causing the first fmul to require $r0 and/or $r1? Cheers, Aaryaman On Sat, Jun 10, 2017 at 4:10 PM, Aaryaman Vasishta < jem456.vasishta at gmail.com> wrote: > This patch adds proper delays to maxwell exa shaders. rendercheck tests > seem consistent with/without this patch. I haven't extensively tested > them though. > > Trello: > http...
2017 Jun 27
4
[PATCH v4] nv110/exa: update sched codes
...am still wondering whether the rd's are required. We could still wait on the write bars instead. eg. see "sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0xf)" in exacmnv110.fp Trello: https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 10 +++++----- src/shader/exac8nv110.fpc | 18 +++++++++--------- src/shader/exacanv110.fp | 10 +++++----- src/shader/exacanv110.fpc | 18 +++++++++--------- src/shader/exacmnv110.fp | 10 +++++----- src/shader/exacmn...
2017 Jul 01
2
[PATCH 1/2] nv110/exa: Remove depbars
Removed explicit depar instructions as they're not used by the blob anymore. Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 5 ++--- src/shader/exac8nv110.fpc | 10 ++++------ src/shader/exacanv110.fp | 5 ++--- src/shader/exacanv110.fpc | 10 ++++------ src/shader/exacmnv110.fp | 5 ++--- src/shader/exacmnv110.fpc | 10 ++++------ src/s...
2017 Jun 03
2
[PATCH v2] nv110/exa: update sched codes
v2: Add missing delays This patch adds proper delays to maxwell exa shaders. rendercheck tests seem consistent with/without this patch. I haven't extensively tested them though. Trello: https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 10 +++++----- src/shader/exac8nv110.fpc | 18 +++++++++--------- src/shader/exacanv110.fp | 10 +++++----- src/shader/exacanv110.fpc | 18 +++++++++--------- src/shader/exacmnv110.fp | 10 +++++----- src/shader/exacmn...
2017 Jun 12
0
[PATCH v3] nv110/exa: update sched codes
On Mon, Jun 12, 2017 at 5:46 PM, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote: > > > On 06/10/2017 09:14 AM, Aaryaman Vasishta wrote: >> >> See the 'wt' on the first fmul in exacanv110.fp, exacmnv110.fp and >> exasanv110.fp. Any ideas on what could be causing the first fmul to require >> $r0 and/or $r1? > > > 'tex nodep $r4 $r2 0x0 0x1 t2d 0xf' > > is actually...
2017 Jun 29
0
[PATCH v4] nv110/exa: update sched codes
Do you still have some glitches or does it work correctly now? Did you also remove the spurious wait dep bars between v3 and v4? On 06/27/2017 05:16 PM, Aaryaman Vasishta wrote: > v4: Updated the wait dependancy bars based on tex component masks. > > This patch adds proper delays to maxwell exa shaders. Tested with > rendercheck -f a8r8g8b8. > > I am still wondering whether the rd's are required. We could > still wait on the write...
2017 Jun 28
0
[PATCH v4] nv110/exa: update sched codes
BTW, you can drop those explicit "depbar" ops. I think they're only needed when you're doing something weird with barriers. Blob doesn't use them (anymore) On Tue, Jun 27, 2017 at 11:16 AM, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote: > v4: Updated the wait dependancy bars based on tex component masks. > > This patch adds proper delays to maxwell exa shaders. Tested with > rendercheck -f a8r8g8b8. > > I am still wondering whether the rd's are required. We...
2017 Jun 05
0
[PATCH v2] nv110/exa: update sched codes
Nice work! See my comments below, and double-check if some of them can be applied to the shaders I didn't review yet. I recommend you to test your work because if one sched code is wrong, you are likely going to kill your card and reboot your box. :-) On 06/03/2017 04:16 PM, Aaryaman Vasishta wrote: > v2: Add missing delays > > This patch adds proper delays to maxwell exa shaders. rendercheck tests > seem consistent with/without this patch. I haven't extensively tested > them though. > > Trello: > https://trello.com/c/6LPB2EIS/174-update-maxwell-sh...
2017 Jul 01
0
[PATCH v5 2/2] nv110/exa: update sched codes
...tch; removed a redundant read dep-bar. This patch adds proper delays to maxwell exa shaders. rendercheck tests seem consistent with/without this patch. I haven't extensively tested them though. Trello: https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 10 +++++----- src/shader/exac8nv110.fpc | 18 +++++++++--------- src/shader/exacanv110.fp | 10 +++++----- src/shader/exacanv110.fpc | 18 +++++++++--------- src/shader/exacmnv110.fp | 10 +++++----- src/shader/exacmn...
2017 Jun 03
0
[PATCH] nv110/exa: update sched codes
This patch adds proper delays to maxwell exa shaders. rendercheck tests seem consistent with/without this patch. I haven't extensively tested them though. Trello: https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com> --- src/shader/exac8nv110.fp | 10 +++++----- src/shader/exac8nv110.fpc | 18 +++++++++--------- src/shader/exacanv110.fp | 10 +++++----- src/shader/exacanv110.fpc | 18 +++++++++--------- src/shader/exacmnv110.fp | 10 +++++----- src/shader/exacmn...
2015 May 15
0
Wine release 1.7.43
...s Shell folder object FolderItem::Verbs method implemented 38557 Wings of Vi: Hangs when window is moved. 38569 PES2015 won't connect to online services (GetIpAddrTable needs to fill wType parameter) ---------------------------------------------------------------- Changes since 1.7.42: Aaryaman Vasishta (3): d3drm: Fix IDirect3DRMDevice declaration. d3drm: Fix refcounting for IDirect3DRM{1-3}. d3drm/tests: Remove TODO's from test_qi and TODO field from test tables. Akihiro Sagawa (3): winmm/tests: Fix uninitialized memory access (Valgrind). mciqtz32: Gua...
2015 Aug 07
0
Wine release 1.7.49
...k X2670 All-in-One printer driver installation fails (missing pragma pack directive in 'digitalv.h' causes structure layout mismatch between 'MCI_DGV_OPEN_PARMSW' and 'MCI_OPEN_PARMSW') ---------------------------------------------------------------- Changes since 1.7.48: Aaryaman Vasishta (1): d3drm/tests: Add version specific tests for CreateDeviceFrom* methods. Akihiro Sagawa (1): user.exe: Release the Win16 lock due to loading 32-bit dlls in CreateWindow. Alex Henrie (2): include: Add IHTMLAreaElement and DispHTMLAreaElement. mshtml: Stub out HT...