search for: a000060d

Displaying 3 results from an estimated 3 matches for "a000060d".

2014 Feb 28
2
Tesla shader ISA question
Hello, I've recently run into an unknown bit in Tesla shaders, and was hoping you could shed some light on it. I believe they're related to clamping of some sort. Here are 2 examples (from diff shaders): a0000401 cc054780 cvt rpi f32 $r0 f32 $r2 [unknown: 00000000 00010000] a000060d 8c014780 cvt rni s32 $r3 f32 $r3 [unknown: 00000000 00010000] [This is intel-style syntax, cvt = convert/move, rni/rpi = rounding mode stuff, hope that clears up the syntax...] The destination register tends to go to a texture-related instruction input, in some cases the layer (which is why I...
2014 Apr 09
0
Tesla shader ISA question
...ve recently run into an unknown bit in Tesla shaders, and was hoping > you could shed some light on it. I believe they're related to clamping > of some sort. Here are 2 examples (from diff shaders): > > a0000401 cc054780 cvt rpi f32 $r0 f32 $r2 [unknown: 00000000 00010000] > a000060d 8c014780 cvt rni s32 $r3 f32 $r3 [unknown: 00000000 00010000] > > [This is intel-style syntax, cvt = convert/move, rni/rpi = rounding > mode stuff, hope that clears up the syntax...] > > The destination register tends to go to a texture-related instruction > input, in some c...
2014 May 01
13
[Bug 78161] New: [NV96] Artifacts in output of fragment program containing not unrolled loops with conditional break
https://bugs.freedesktop.org/show_bug.cgi?id=78161 Priority: medium Bug ID: 78161 Assignee: nouveau at lists.freedesktop.org Summary: [NV96] Artifacts in output of fragment program containing not unrolled loops with conditional break Severity: normal Classification: Unclassified OS: Linux (All)