Displaying 2 results from an estimated 2 matches for "_u_nique".
2016 Mar 01
2
Add support for in-process profile merging in profile-runtime
...primitive for
merging two buffers
b) implement the file system glue to extend this to the filesystem API's
(write_file etc.)
c) implement a profile filename format string which generates a random
number mod a specified amount (strawman:
`LLVM_PROFILE_FILE=default.profraw.%7u` which generates a _u_nique number
mod 7. Of course, in general it is `%<N>u`)
b) depends on a), but c) can be done in parallel with both.
Does this seem feasible?
-- Sean Silva
On Tue, Mar 1, 2016 at 2:55 PM, Xinliang David Li <davidxl at google.com>
wrote:
> I have implemented the profile pool idea from...
2016 Feb 28
3
Add support for in-process profile merging in profile-runtime
On Sat, Feb 27, 2016 at 6:50 PM, Sean Silva <chisophugis at gmail.com> wrote:
> I have thought about this issue too, in the context of games. We may want
> to turn profiling only for certain frames (essentially, this is many small
> profile runs).
>
> However, I have not seen it demonstrated that this kind of refined data
> collection will actually improve PGO results in