search for: _u_nique

Displaying 2 results from an estimated 2 matches for "_u_nique".

2016 Mar 01
2
Add support for in-process profile merging in profile-runtime
...primitive for merging two buffers b) implement the file system glue to extend this to the filesystem API's (write_file etc.) c) implement a profile filename format string which generates a random number mod a specified amount (strawman: `LLVM_PROFILE_FILE=default.profraw.%7u` which generates a _u_nique number mod 7. Of course, in general it is `%<N>u`) b) depends on a), but c) can be done in parallel with both. Does this seem feasible? -- Sean Silva On Tue, Mar 1, 2016 at 2:55 PM, Xinliang David Li <davidxl at google.com> wrote: > I have implemented the profile pool idea from...
2016 Feb 28
3
Add support for in-process profile merging in profile-runtime
On Sat, Feb 27, 2016 at 6:50 PM, Sean Silva <chisophugis at gmail.com> wrote: > I have thought about this issue too, in the context of games. We may want > to turn profiling only for certain frames (essentially, this is many small > profile runs). > > However, I have not seen it demonstrated that this kind of refined data > collection will actually improve PGO results in