search for: _the_literal_console_literal_pool

Displaying 3 results from an estimated 3 matches for "_the_literal_console_literal_pool".

2015 Jun 04
2
[LLVMdev] [RFC] Ideas on improving Compiler-RT CMake
...one of the common cases better. WRT Ninja. Ninja’s pooling capabilities actually should solve some of the problems you’re voicing. In particular, we can make the cross-builds fall into the “console” pool to prevent ninja from over-saturating the system (https://martine.github.io/ninja/manual.html#_the_literal_console_literal_pool <https://martine.github.io/ninja/manual.html#_the_literal_console_literal_pool>). I also expect that we could engage with the CMake community to come up with better tooling for cross-compiling to help mitigate some of this. In particular I would really love to have a way import a configured...
2014 Dec 23
4
[LLVMdev] LIT Verbose
I've looked at it a bit more and an updated ninja is part of it. You also need build.ninja to contain 'pool = console' on the lit rules. I added it manually to try it out but presumably a cmake update is needed to add this automatically. ________________________________ From: Renato Golin [renato.golin at linaro.org] Sent: 23 December 2014 00:55 To: David Blaikie Cc: LLVM Dev; Daniel
2015 Jun 01
4
[LLVMdev] [RFC] Ideas on improving Compiler-RT CMake
LLVMDev, PR 15732 is the umbrella tracking the progress of making the CMake build system feature equivalent to the autotools one. One of the biggest outstanding tasks is PR 21562, which I've been viewing more as a "We really need to fix how we build Compiler-RT." I've thought about this quite a bit, and I wanted to send out some of my ideas to get some feedback and have some