search for: _nbdkit_parse_int

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2020 Aug 18
2
Re: [PATCH nbdkit 1/9] server: Add libnbdkit.so.
On 8/18/20 8:53 AM, Richard W.M. Jones wrote: > On Tue, Aug 18, 2020 at 07:48:43AM -0500, Eric Blake wrote: >>> +extern int nbdkit_main (int argc, char *argv[]); >> >> A bit odd to declare this in a .c; but I don't see any existing >> decent .h to put it in, nor is it worth adding a new one just for >> this. So it is fine right here. > > Yup, better
2020 Aug 19
0
Re: [PATCH nbdkit 1/9] server: Add libnbdkit.so.
...koverflow.com/questions/770344/visual-c-linking-plugin-dll-against-exe#comment1772764_770374 This is to use GetProcAddress from the plugin (DLL) to get the address of symbols in nbdkit.exe. It works a bit like dlsym. I hacked together a test plugin to try this: static void load (void) { int (*_nbdkit_parse_int) (const char *what, const char *str, int *r) = GetProcAddress (GetModuleHandle (NULL), "nbdkit_parse_int"); fprintf (stderr, "nbdkit_parse_int addr = %p\n", _nbdkit_parse_int); void (*_nbdkit_debug) (const char *msg,...