search for: _many_code

Displaying 4 results from an estimated 4 matches for "_many_code".

2007 Dec 13
0
[LLVMdev] Exception handling in JIT
...forgot to review my patch! No problem. > > Evan Cheng wrote: >> On Dec 10, 2007, at 9:52 AM, Nicolas Geoffray wrote: >> >> >>> Hi everyone, >>> >>> Here's a patch that enables exception handling when jitting. I've >>> copy/pasted _many_code from lib/Codegen/DwarfWriter.cpp, so we may >>> need >>> to factorize it, but the functionality is there and I'm very happy >>> with >>> it :) >>> >> >> Very nice! I don't know enough about EH, someone else please review. >> &gt...
2007 Dec 12
3
[LLVMdev] Exception handling in JIT
...so excited on sharing the functionality that I forgot to review my patch! Evan Cheng wrote: > On Dec 10, 2007, at 9:52 AM, Nicolas Geoffray wrote: > > >> Hi everyone, >> >> Here's a patch that enables exception handling when jitting. I've >> copy/pasted _many_code from lib/Codegen/DwarfWriter.cpp, so we may >> need >> to factorize it, but the functionality is there and I'm very happy >> with >> it :) >> > > Very nice! I don't know enough about EH, someone else please review. > > It does look like it&...
2007 Dec 10
2
[LLVMdev] Exception handling in JIT
Hi everyone, Here's a patch that enables exception handling when jitting. I've copy/pasted _many_code from lib/Codegen/DwarfWriter.cpp, so we may need to factorize it, but the functionality is there and I'm very happy with it :) lli should now be able to execute the output from llvm-gcc when using exceptions (the UnwindInst instruction is not involved in this patch). Just add the -enable-eh co...
2007 Dec 11
0
[LLVMdev] Exception handling in JIT
On Dec 10, 2007, at 9:52 AM, Nicolas Geoffray wrote: > Hi everyone, > > Here's a patch that enables exception handling when jitting. I've > copy/pasted _many_code from lib/Codegen/DwarfWriter.cpp, so we may > need > to factorize it, but the functionality is there and I'm very happy > with > it :) Very nice! I don't know enough about EH, someone else please review. It does look like it's in need of some refactoring. How much work...