Displaying 4 results from an estimated 4 matches for "_lbound".
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lbound
2008 Dec 05
2
[LLVMdev] Build errors on trunk for about a week now.
...in order to call 'bool
`anonymous-namespace'::StrCmp::operator ()(const char *,const char *)'
f:\Program Files\Microsoft Visual Studio
8\VC\include\xtree(1169) : while compiling class template member
function 'std::_Tree_nod<_Traits>::_Node
*std::_Tree<_Traits>::_Lbound(const char *const &) const'
with
[
_Traits=std::_Tmap_traits<const char *,unsigned
int,`anonymous-namespace'::StrCmp,std::allocator<std::pair<const char
*const ,unsigned int>>,false>
]
f:\Program Files\Microsoft Visual Studio...
2008 Dec 05
0
[LLVMdev] Build errors on trunk for about a week now.
OvermindDL1 a écrit :
> Been trying to build the trunk to test some things for about a week
> now using VS8 (VS2k5). Tons of Warnings (like things first being
> declared struct, being redefined class and so forth, those need to be
> fixed, but are otherwise not harmful), and a *lot* of errors. Being
> trunk I figured just the normal trunk-type issues, but it has been
> going on
2008 Dec 05
0
[LLVMdev] Build errors on trunk for about a week now.
...ool
> `anonymous-namespace'::StrCmp::operator ()(const char *,const char *)'
> f:\Program Files\Microsoft Visual Studio
> 8\VC\include\xtree(1169) : while compiling class template member
> function 'std::_Tree_nod<_Traits>::_Node
> *std::_Tree<_Traits>::_Lbound(const char *const &) const'
> with
> [
> _Traits=std::_Tmap_traits<const char *,unsigned
> int,`anonymous-namespace'::StrCmp,std::allocator<std::pair<const char
> *const ,unsigned int>>,false>
> ]
> f:\Program...
2008 Dec 05
2
[LLVMdev] Build errors on trunk for about a week now.
Been trying to build the trunk to test some things for about a week
now using VS8 (VS2k5). Tons of Warnings (like things first being
declared struct, being redefined class and so forth, those need to be
fixed, but are otherwise not harmful), and a *lot* of errors. Being
trunk I figured just the normal trunk-type issues, but it has been
going on for a while now, so figured it would be good to