Displaying 9 results from an estimated 9 matches for "_has_iterator_debugging".
2008 Dec 31
2
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
...Wendling wrote:
> On Dec 30, 2008, at 4:51 PM, srs wrote:
>
>
>> 2. There seems to be an issue in ScheduleDAGSDNodes.h when in debug
>> mode. The problem is the evaluation of "&SUnits[0];" which ASSERT's in
>> VC++'s vector[] implementation (when _HAS_ITERATOR_DEBUGGING is on).
>>
>> As a work-around, I commented out the debug code (see "patch" below.)
>>
>> What would the proper solution be? The idiom appears to be allowed by
>> the C++03 standard, but at least VC++ 2008 Express Edition with
>> _HAS_ITERATOR_DEBUGGING...
2008 Dec 31
0
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
...2008, at 4:51 PM, srs wrote:
>>
>>
>>> 2. There seems to be an issue in ScheduleDAGSDNodes.h when in debug
>>> mode. The problem is the evaluation of "&SUnits[0];" which
>>> ASSERT's in
>>> VC++'s vector[] implementation (when _HAS_ITERATOR_DEBUGGING is on).
>>>
>>> As a work-around, I commented out the debug code (see "patch"
>>> below.)
>>>
>>> What would the proper solution be? The idiom appears to be allowed
>>> by
>>> the C++03 standard, but at least VC++ 2008 Exp...
2008 Dec 31
4
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
...tion).
I would have thought that linking with LLVMJIT.lib should suffice... a
VC++ linker issue?
2. There seems to be an issue in ScheduleDAGSDNodes.h when in debug
mode. The problem is the evaluation of "&SUnits[0];" which ASSERT's in
VC++'s vector[] implementation (when _HAS_ITERATOR_DEBUGGING is on).
As a work-around, I commented out the debug code (see "patch" below.)
What would the proper solution be? The idiom appears to be allowed by
the C++03 standard, but at least VC++ 2008 Express Edition with
_HAS_ITERATOR_DEBUGGING fails.
Best regards,
Stein Roger
Index: includ...
2008 Dec 31
0
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
On Dec 30, 2008, at 4:51 PM, srs wrote:
> 2. There seems to be an issue in ScheduleDAGSDNodes.h when in debug
> mode. The problem is the evaluation of "&SUnits[0];" which ASSERT's in
> VC++'s vector[] implementation (when _HAS_ITERATOR_DEBUGGING is on).
>
> As a work-around, I commented out the debug code (see "patch" below.)
>
> What would the proper solution be? The idiom appears to be allowed by
> the C++03 standard, but at least VC++ 2008 Express Edition with
> _HAS_ITERATOR_DEBUGGING fails.
>
What is the...
2009 Jan 01
1
[LLVMdev] Win32 JIT issue + bug in ScheduleDAGSNodes.h?
...gt;>>
>>>
>>>> 2. There seems to be an issue in ScheduleDAGSDNodes.h when in debug
>>>> mode. The problem is the evaluation of "&SUnits[0];" which
>>>> ASSERT's in
>>>> VC++'s vector[] implementation (when _HAS_ITERATOR_DEBUGGING is on).
>>>>
>>>> As a work-around, I commented out the debug code (see "patch"
>>>> below.)
>>>>
>>>> What would the proper solution be? The idiom appears to be allowed
>>>> by
>>>> the C++03 standard...
2008 Nov 25
0
[LLVMdev] Removal of Visual Studio project files.
...information. :)
For note, this is my usual line I add to the end of my preprocessor
definitions in *every* single project I ever open now (thanks to some
very bad memories associated with not having them).
;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_SCL_SECURE_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0
Most of those will be obvious, but as stated, both _SECURE_SCL and
_HAS_ITERATOR_DEBUGGING (especially this last one, you can 'sometimes'
get by with linking on just _SECURE_SCL, but not with
_HAS_ITERATOR_DEBUGGING for some forsaken reason) will cause very
nasty and horrible crashes if...
2008 Nov 25
2
[LLVMdev] Removal of Visual Studio project files.
"Cory Nelson" <phrosty at gmail.com> writes:
> On Mon, Nov 24, 2008 at 8:18 PM, Óscar Fuentes <ofv at wanadoo.es> wrote:
>> OvermindDL1 <overminddl1 at gmail.com> writes:
>>> As long as instructions are supplied on how to pass in user defined
>>> macros to the build system. I have to turn off a lot of the extra
>>> safety crap that
2008 Dec 07
0
[LLVMdev] Build errors on trunk for about a week now.
...gt;> built no other configurations beyond debug).
>
> Your INCLUDE and LIB environment variables contains lots of stuff that
> may be interfering with the build. Please try after removing all
> third-party libraries from those variables.
>
> You can try removing _SECURE_SCL and _HAS_ITERATOR_DEBUGGING from the
> defines too. You define them to 0, which may be not a good idea, as that
> produces different results depending on how you test the variable (with
> #ifdef or with #if).
I finally got some time to where I could delve into things. First,
let me say it had nothing to do with my...
2008 Dec 05
4
[LLVMdev] Build errors on trunk for about a week now.
I did some looking up on that const thing. Apparently that const is
'supposed' to be there, but it is not strictly required. However
there is a bug in VS2k3 (VS7) through VS2k8 (VS9) (no clue if it has
been fixed yet) that requires it to be there when the functor is being
called through a const qualified interface, such as through stl
containers. They state that a bug report has been