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2014 Dec 02
7
[LLVMdev] Memset/memcpy: user control of loop-idiom recognizer
Hi, In feedback from game studios a common issue is the replacement of loops with calls to memcpy/memset. These loops are often hand-optimised, and highly-efficient and the developers strongly want a way to control the compiler (i.e. leave my loop alone). The culprit is of course the loop-idiom recognizer. This replaces any loop that looks like a memset/memcpy with calls. This affects loops