search for: 94686

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2010 Feb 03
0
[LLVMdev] Changes in FunctionPassManager constructor
...s is a pain, but we are dealing with a pre-release. Until the 2.7 freeze the source should continue to churn. Regards Garrison On Feb 3, 2010, at 11:34, Christophe de Dinechin wrote: > What guarantees does LLVM try to provide regarding source code compatibility? > > Case in point: rev 94686 (http://llvm.org/viewvc/llvm-project?view=rev&revision=94686) breaks any code that creates a JIT. For example, we used to construct a FunctionPassManager with a ModuleProvider, it's now to be done with a Module. I cannot ship source code for my own project that is compatible with both pre-9...
2010 Feb 03
1
[LLVMdev] Changes in FunctionPassManager constructor
...ase. Until the 2.7 freeze the source should continue to churn. > > Regards > > Garrison > > On Feb 3, 2010, at 11:34, Christophe de Dinechin wrote: > >> What guarantees does LLVM try to provide regarding source code compatibility? >> >> Case in point: rev 94686 (http://llvm.org/viewvc/llvm-project?view=rev&revision=94686) breaks any code that creates a JIT. For example, we used to construct a FunctionPassManager with a ModuleProvider, it's now to be done with a Module. I cannot ship source code for my own project that is compatible with both pre-9...
2010 Feb 03
7
[LLVMdev] Changes in FunctionPassManager constructor
What guarantees does LLVM try to provide regarding source code compatibility? Case in point: rev 94686 (http://llvm.org/viewvc/llvm-project?view=rev&revision=94686) breaks any code that creates a JIT. For example, we used to construct a FunctionPassManager with a ModuleProvider, it's now to be done with a Module. I cannot ship source code for my own project that is compatible with both pre-9...
2008 Apr 06
2
Steam-based Applications Crash
System Info: Ubuntu 7.10 (AMD64) ATI HD2600XT - Using the proprietary fglrx driver (8.47.3) Wine 0.9.58 Whenever I try to launch a steam application such as TF2 or Hammer from the SDK the application will close. WIth TF2 it will show the Valve logo and the Source engine copyright information then close. WIth Hammer I can launch it, but if I try to open a map or create a new one it the