search for: 7fef0c60

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2009 Jul 21
1
Half Life 2: EP2 's not playable
..... fixme:d3d:IWineD3DDeviceImpl_SetRenderTarget (7fedcf28)Trying to set the render target to a surface(7ff3fe30) that wasn't created with a usage of WINED3DUSAGE_RENDERTARGET ... fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader ... fixme:d3d_surface:surface_load_ds_location (7fef0c60) Not supported with fixed up depth stencil[/color] Thanks;)