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2009 Dec 21
2
[PATCH 1/2] Unreference state/buffer objects on context/screen destruction
- unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Index: nv50/nv50_screen.c =================================================================== --- nv50/nv50_screen.c (wersja 32083) +++ nv50/nv50_screen.c (kopia robocza) @@ -162,7 +162,22 @@ nv50_screen_destroy(struct pipe_screen *pscreen) { struct