Displaying 3 results from an estimated 3 matches for "74a331bf".
2013 Mar 12
0
[LLVMdev] LNT BenchmarkGame
Hi Renato,
On 12/03/13 15:33, Renato Golin wrote:
> On 12 March 2013 14:24, Tim Northover <t.p.northover at gmail.com
> <mailto:t.p.northover at gmail.com>> wrote:
>
> Could be worth a try. But if that thing really is generating random
> numbers I'm not sure replacing one genuine cast-iron random number
> with another is the best solution long-term.
2013 Mar 12
2
[LLVMdev] LNT BenchmarkGame
...st passed.
I'm intrigued... ;)
Attached is a test.log of a local run. The buildbots' logs are pretty
similar on BenchmarkGame.
cheers,
--renato
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2013 Mar 12
5
[LLVMdev] LNT BenchmarkGame
On 12 March 2013 14:24, Tim Northover <t.p.northover at gmail.com> wrote:
> Could be worth a try. But if that thing really is generating random
> numbers I'm not sure replacing one genuine cast-iron random number
> with another is the best solution long-term.
>
The test is initializing srand(1), so in theory, it shouldn't be different
between compilers, since Clang is