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2017 Sep 07
3
Unify debug and optimized variable locations with llvm.dbg.addr [was: DW_OP_LLVM_memory]
On Thu, Sep 7, 2017 at 11:11 AM, Robinson, Paul <paul.robinson at sony.com> wrote: > Different intrinsics sounds like a good solution to me. J > > > > So what happens with the case where a variable is registerized but later > we decide to spill it? Presumably we'd have a dbg.addr to point to the > spill slot. In past compilers I've used, spill slots were