search for: 6229a50

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2014 Aug 21
0
[PATCH 2/7] clock/nva3: Set PLL refclk
...src0, 0x003f3141, 0x00000101 | info->clk); nv_wr32(priv, coef, info->pll); nv_mask(priv, ctrl, 0x00000015, 0x00000015); nv_mask(priv, ctrl, 0x00000010, 0x00000000); diff --git a/drivers/gpu/drm/nouveau/core/subdev/clock/nva3.h b/drivers/gpu/drm/nouveau/core/subdev/clock/nva3.h index 6229a50..2b4b3ea 100644 --- a/drivers/gpu/drm/nouveau/core/subdev/clock/nva3.h +++ b/drivers/gpu/drm/nouveau/core/subdev/clock/nva3.h @@ -8,7 +8,7 @@ struct nva3_clock_info { u32 pll; }; -int nva3_clock_info(struct nouveau_clock *, int, u32, u32, +int nva3_pll_info(struct nouveau_clock *, int, u32, u3...
2014 Aug 21
9
NVA3 clock tree improvements
Following a series of patches to improve nouveaus clock tree parsing. Reclocking these engines (all but memory) is pretty stable on the cards I've tested. Please review and merge when approved. These patches do not solve the problem that core/shader engine doesn't like to be clocked up too far without fb following, with visible corruption as a result. I suspect this problem is unrelated