search for: 5e55ecbd8005

Displaying 4 results from an estimated 4 matches for "5e55ecbd8005".

2020 Apr 24
1
[PATCH] drm/nouveau/mmu: Remove unneeded semicolon
...mmu/vmm.c @@ -580,7 +580,7 @@ nvkm_vmm_iter(struct nvkm_vmm *vmm, const struct nvkm_vmm_page *page, it.pte[it.lvl]++; } } - }; + } nvkm_vmm_flush(&it); return ~0ULL; diff --git a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h index 5e55ecbd8005..d3f8f916d0db 100644 --- a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h +++ b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h @@ -304,7 +304,7 @@ int tu102_vmm_new(struct nvkm_mmu *, bool, u64, u64, void *, u32, FILL(VMM, PT, PTEI, _ptes, MAP, _addr); \ PTEI += _ptes;...
2020 May 04
0
[PATCH] drm/nouveau/mmu: remove unneeded semicolon
...mu/vmm.c @@ -580,7 +580,7 @@ nvkm_vmm_iter(struct nvkm_vmm *vmm, const struct nvkm_vmm_page *page, it.pte[it.lvl]++; } } - }; + } nvkm_vmm_flush(&it); return ~0ULL; diff --git a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h index 5e55ecbd8005..d3f8f916d0db 100644 --- a/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h +++ b/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h @@ -304,7 +304,7 @@ int tu102_vmm_new(struct nvkm_mmu *, bool, u64, u64, void *, u32, FILL(VMM, PT, PTEI, _ptes, MAP, _addr); \ PTEI += _ptes;...
2020 May 08
11
[PATCH 0/6] nouveau/hmm: add support for mapping large pages
hmm_range_fault() returns an array of page frame numbers and flags for how the pages are mapped in the requested process' page tables. The PFN can be used to get the struct page with hmm_pfn_to_page() and the page size order can be determined with compound_order(page) but if the page is larger than order 0 (PAGE_SIZE), there is no indication that the page is mapped using a larger page size. To
2019 Sep 16
15
[PATCH 00/11] drm/nouveau: Enable GP10B by default
From: Thierry Reding <treding at nvidia.com> Hi, the GPU on Jetson TX2 (GP10B) does not work properly on all devices. Why exactly is not clear, but there are slight differences between the SKUs that were tested. It turns out that the biggest issue is that on some devices (e.g. the one that I have), pulsing the GPU reset twice as is done in the current code (once as part of the power-ungate