Displaying 2 results from an estimated 2 matches for "5c0e3c7c".
2013 Nov 05
0
[LLVMdev] Android build patch
Is it possible to try your program on a non-Android Linux?  It might make debugging a bit less painful.
If you haven't updated to the trunk code recently, it's possible that calling finalizeObject more than once would cause a crash.  The changes that introduced multiple module support should have fixed that issue.
It might be useful to set breakpoints in the memory manager you are using.
2013 Nov 05
4
[LLVMdev] Android build patch
I'm trying to build LLVM on Android rather than the other way around! 
Really just to see if it can be done. I worked out the first problem (my 
code was written for the old JIT and I'd missed something in updating to 
the MCJIT to make it work on ARM). It still doesn't work, but at this 
point I have no idea why and it'll be a while before I get to look at it 
again: the Android