search for: 4bcc2d5e

Displaying 3 results from an estimated 3 matches for "4bcc2d5e".

2013 Mar 12
0
[LLVMdev] LNT BenchmarkGame
On 12 March 2013 16:48, Daniel Dunbar <daniel at zuster.org> wrote: > The former mode is historically what the test suite did, the latter mode > is substantially faster (and independent of bugs in the native CC). > Yes, I agree this is better for many cases, but not for all. Implementing RNG that is good enough for the tests' purposes, fast enough not to steal the
2013 Mar 12
5
[LLVMdev] LNT BenchmarkGame
...t; I've tried USE_REFERENCE_OUTPUT := 0 on the Makefile, but the test.log > still prints it as 1 (and fails). > > cheers, > --renato > -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20130312/4bcc2d5e/attachment.html>
2013 Mar 12
4
[LLVMdev] LNT BenchmarkGame
On Tue, Mar 12, 2013 at 9:19 AM, Renato Golin <renato.golin at linaro.org>wrote: > On 12 March 2013 15:28, Hal Finkel <hfinkel at anl.gov> wrote: > >> Can't we just paste in a RNG so that we'll get the same output on all >> systems (and can still use the reference output)? >> > > We can, though other tests suffer from the same issue. Would be good