Displaying 3 results from an estimated 3 matches for "4bcc2d5e".
2013 Mar 12
0
[LLVMdev] LNT BenchmarkGame
On 12 March 2013 16:48, Daniel Dunbar <daniel at zuster.org> wrote:
> The former mode is historically what the test suite did, the latter mode
> is substantially faster (and independent of bugs in the native CC).
>
Yes, I agree this is better for many cases, but not for all. Implementing
RNG that is good enough for the tests' purposes, fast enough not to steal
the
2013 Mar 12
5
[LLVMdev] LNT BenchmarkGame
...t; I've tried USE_REFERENCE_OUTPUT := 0 on the Makefile, but the test.log
> still prints it as 1 (and fails).
>
> cheers,
> --renato
>
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2013 Mar 12
4
[LLVMdev] LNT BenchmarkGame
On Tue, Mar 12, 2013 at 9:19 AM, Renato Golin <renato.golin at linaro.org>wrote:
> On 12 March 2013 15:28, Hal Finkel <hfinkel at anl.gov> wrote:
>
>> Can't we just paste in a RNG so that we'll get the same output on all
>> systems (and can still use the reference output)?
>>
>
> We can, though other tests suffer from the same issue. Would be good