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2010 Mar 05
2
MOH Oddity
I'm trying to setup my asterisk system for the least overhead as possible. My understanding (and experience with other systems) leads me to believe I can run any MOH using a certain class through a single 'player' as opposed to starting an independent stream for each MOH instance. However, try as I might, I can not get it to work. When I throw two calls into a queue, they are both