search for: 3fv

Displaying 6 results from an estimated 6 matches for "3fv".

Did you mean: 3f
2015 Nov 23
3
COFF::IMAGE_REL_AMD64_REL32 relocation overflow when compiling for x86_64
...ya%40microsoft.com%7cdea4217b5ead441afcf508d2f3fc3084%7c72f988bf86f141af91ab2d7cd011db47%7c1&sdata=F3ZwPreXW3KJcEwCzim4YG%2ftGYGrzT8yCS9lQ7pD4Tw%3d>*”, > is now joined by the **Seaboard RISE* > <https://na01.safelinks.protection.outlook.com/?url=https%3a%2f%2fwww.youtube.com%2fwatch%3fv%3dfGr7VbDiRNw&data=01%7c01%7candya%40microsoft.com%7cdea4217b5ead441afcf508d2f3fc3084%7c72f988bf86f141af91ab2d7cd011db47%7c1&sdata=xaAx43eo5wz73jydxQaa3Lr6%2bvKAp1ui17tqqTELN9M%3d> > *, “**every bit as slimline and attractive as its bigger brother* > <https://na01.safelinks.prot...
2020 Jul 15
2
Regarding the project "Create LoopNestPass"
Hi, I'm a college student who is quite new to the community and is interested in contributing to the LLVM project. Although I haven't applied to GSoC, I notice that the project "Create LoopNestPass" seems to be unassigned. So I'm curious whether anyone is currently working on it, and if not, is it possible for me to work on it as a side-project? I've been programming in
2015 Nov 23
2
COFF::IMAGE_REL_AMD64_REL32 relocation overflow when compiling for x86_64
Some time ago I posted here regarding a relocation overflow on Windows (among other things), but the issue disappeared and so the thread got left. I've started this new thread because a) I didn't want to necro the old one and b) it felt like its own. I've now encountered the issue again and am noting down all the information I can get about it whilst it's happening. The issues is
2015 Nov 24
3
Functions have two types, one can be mutated but not the other
Function has its own FunctionType* member as well as a Type* member that it inherits from GlobalValue. The latter can be mutated but not the former, leading to potential strange inconsistencies. While I realize using mutateType is probably going to trigger a bunch of "you're doing it wrong" replies, it seems like mutateType, as a necessary evil, should be virtual and do the right
2015 Oct 19
2
[cfe-dev] Orc Windows C++
First of all, thanks very much to Lang for fixing the BSS section bug; works like a charm! I’ve been unable to reproduce the 32 bit relocation on 64 bit code (I’ll let you know if I do). However, I’m still having issues with resolving the 64 bit symbol relocations. In case it’s relevant, the specific symbol my program is tripping up on is IID_IOleObject, where TargetAddress is dereferenced
2020 Jul 18
3
Regarding the project "Create LoopNestPass"
...no one is working on this project. Your contribution is > always appreciated. > > This project aims to create LoopNestPass in the new pass manager (NPM). > In https://www.youtube.com/watch?v=3pRhvQi7Z10 > <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3D3pRhvQi7Z10&d=DwMFaQ&c=jf_iaSHvJObTbx-siA1ZOg&r=p0DGcdtx8-l1bvwJTLSk1zBTXpb78Y1slqHKTsTpRTE&m=PzTQj0kzu8kuCmHOMYatYGxUnZCBLnJ5ynt0qqlYoSE&s=nDqZ-LcpFAgM1uK4RSlRYDlhQE60FUZmOPjgdW5aTuo&e=> , > you can try to follow along to create a LLVM loop pass in NPM. > > Th...