search for: 361,30

Displaying 12 results from an estimated 12 matches for "361,30".

Did you mean: 361,10
2007 Oct 14
0
3 commits - doc/Makefile.am libswfdec/swfdec_text_field_movie_as.c
...SwfdecTextFieldMovie *text; + gboolean value; + + SWFDEC_AS_CHECK (SWFDEC_TYPE_TEXT_FIELD_MOVIE, &text, "b", &value); + + swfdec_as_value_to_number (cx, &argv[0]); + + text->text->html = value; +} + static const char * align_to_string (SwfdecTextAlign align) { @@ -361,30 +403,19 @@ swfdec_text_field_movie_set_htmlText (SwfdecAsContext *cx, } static void -swfdec_text_field_movie_get_html (SwfdecAsContext *cx, SwfdecAsObject *object, +swfdec_text_field_movie_get_length (SwfdecAsContext *cx, SwfdecAsObject *object, guint argc, SwfdecAsValue *argv, SwfdecAs...
2020 Sep 29
0
[PATCH v3 3/7] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...dev); void vc4_bo_cache_destroy(struct drm_device *dev); int vc4_bo_inc_usecnt(struct vc4_bo *bo); diff --git a/drivers/gpu/drm/vgem/vgem_drv.c b/drivers/gpu/drm/vgem/vgem_drv.c index fa54a6d1403d..b2aa26e1e4a2 100644 --- a/drivers/gpu/drm/vgem/vgem_drv.c +++ b/drivers/gpu/drm/vgem/vgem_drv.c @@ -361,24 +361,30 @@ static struct drm_gem_object *vgem_prime_import_sg_table(struct drm_device *dev, return &obj->base; } -static void *vgem_prime_vmap(struct drm_gem_object *obj) +static int vgem_prime_vmap(struct drm_gem_object *obj, struct dma_buf_map *map) { struct drm_vgem_gem_object...
2020 Oct 15
1
[PATCH v4 06/10] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...dev); void vc4_bo_cache_destroy(struct drm_device *dev); int vc4_bo_inc_usecnt(struct vc4_bo *bo); diff --git a/drivers/gpu/drm/vgem/vgem_drv.c b/drivers/gpu/drm/vgem/vgem_drv.c index fa54a6d1403d..b2aa26e1e4a2 100644 --- a/drivers/gpu/drm/vgem/vgem_drv.c +++ b/drivers/gpu/drm/vgem/vgem_drv.c @@ -361,24 +361,30 @@ static struct drm_gem_object *vgem_prime_import_sg_table(struct drm_device *dev, return &obj->base; } -static void *vgem_prime_vmap(struct drm_gem_object *obj) +static int vgem_prime_vmap(struct drm_gem_object *obj, struct dma_buf_map *map) { struct drm_vgem_gem_object...
2020 Oct 15
0
[PATCH v4 06/10] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...y(struct drm_device *dev); > int vc4_bo_inc_usecnt(struct vc4_bo *bo); > diff --git a/drivers/gpu/drm/vgem/vgem_drv.c b/drivers/gpu/drm/vgem/vgem_drv.c > index fa54a6d1403d..b2aa26e1e4a2 100644 > --- a/drivers/gpu/drm/vgem/vgem_drv.c > +++ b/drivers/gpu/drm/vgem/vgem_drv.c > @@ -361,24 +361,30 @@ static struct drm_gem_object *vgem_prime_import_sg_table(struct drm_device *dev, > return &obj->base; > } > > -static void *vgem_prime_vmap(struct drm_gem_object *obj) > +static int vgem_prime_vmap(struct drm_gem_object *obj, struct dma_buf_map *map) >...
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 28
10
[PATCH v6 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 20
15
[PATCH v5 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 15
19
[PATCH v4 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use