Displaying 2 results from an estimated 2 matches for "33e6bab3".
2013 Mar 12
0
[LLVMdev] LNT BenchmarkGame
Hi Renato,
> The test is initializing srand(1), so in theory, it shouldn't be different
> between compilers, since Clang is using the same libraries.
If Clang and GCC disagree on the same source, same machine and with
the same libraries, that certainly is odd. But it doesn't make
checking against the output of a particular libc's RNG any better an
idea in general.
Cheers.
2013 Mar 12
5
[LLVMdev] LNT BenchmarkGame
On 12 March 2013 14:24, Tim Northover <t.p.northover at gmail.com> wrote:
> Could be worth a try. But if that thing really is generating random
> numbers I'm not sure replacing one genuine cast-iron random number
> with another is the best solution long-term.
>
The test is initializing srand(1), so in theory, it shouldn't be different
between compilers, since Clang is