search for: 2d11_slides_gao

Displaying 1 result from an estimated 1 matches for "2d11_slides_gao".

2015 Jul 16
2
[LLVMdev] [Clang] [lld] [llvm-link] Whole program / dead-code optimization
Hi All, After the initial learning curve, we're excited to have put together a completely gcc/binutils-free toolchain based on LLVM. Now that we have things working, we desperately need to optimize the resulting binaries. Our bin files are up to 10x their fully optimized gcc equivalent (1.5k vs 16k). This is for a bare metal ARM based system so this is significant. We're using lld for